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Rogue Control Deck

  • Last updated Jul 3, 2014 (Live Patch 5506)
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Wild

  • 12 Minions
  • 14 Spells
  • 4 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 4320
  • Dust Needed: Loading Collection
  • Created: 7/4/2014 (Live Patch 5506)
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Current deck win/loss*

6-3

1-1 warrior
1-0 shaman
1-1 rogue
1-0 paladin
1-1 hunter
0-0 druid
0-0 warlock
1-0 mage
0-0 priest

This is the deck I'm currently using for ranked. I got bored of the current boring miracle rogue deck and decided to push with something new.

Has a few obvious combos and can be surprisingly good against rush decks.Need to play test some more to see if any adjustments need to be made. Stay tuned for any updates and enjoy.

Just wanted to point out Thalnos and VC are not required however they do have good synergy with this deck.

I played around with some other ideas like Spiteful Smith for instance. 5 mana for a 4/6 with enrage your weapon has +2 attack. You could combo that with a backstab on it to make your weapon have more damage which pumps up your blood sail raiders before you play them or the dread corsairs to make them 1 mana or free if you are using perdition's blade / assassins blade. 

Mana addict isn't a horrible choice for this deck either... there is a lot of cheap mana cost spells the damage pump that mana addict gets would be disgusting.

If you have a Leeroy you could consider throwing that in, in place of a drake not really necessary however.

Ideally I play this deck as board control while putting my own creatures on and generally if you play smart and think real close about what you are doing you shouldn't have any problems. Ill write a detailed guide on this deck after a few more days of play testing.

 

*So far its been surprisingly good, Ill keep updating the win ratio as I play.