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Cheap F2P Priest Updated.Strategy explained.[Va...

  • Last updated Jun 29, 2014 (Live Patch 5506)
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Wild

  • 17 Minions
  • 13 Spells
  • Deck Type: None
  • Deck Archetype: Unknown
  • Crafting Cost: 1020
  • Dust Needed: Loading Collection
  • Created: 6/27/2014 (Live Patch 5506)
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  • Battle Tag:

    Vaneity#2243

  • Region:

    EU

  • Total Deck Rating

    31

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  1. Cards needed and alternatives.
  2. Deck mechanics.

  3. Mulligan Strategy.

  4. General Strategy.
  5. For Rich People.
  6. About.

Part 1.

~Cards Needed and Alternatives for Them~

Idea:

I'm thinking about removing 1 x Questing Adventurer and adding 1 x Circle of Healing to combo with:

Rares:

Uncommons:

  • 2 x Thoughtsteal. This card is hard to replace ,but I guess you can do with Mind Vision too,but the card draw drops and you are limited to the cards in your enemy's hand.
  • 1 x Spellbreaker. Our only silence in the deck.You can replace it with Ironbeak Owl ,but I don't recommend it .

Part. 2

~Deck Mechanics~

REMOVAL:

Single Target:

AoE

Other

SELF-BUFFING MINIONS:

These guys are your "big creatures" and the core of the deck .If not dealt with properly they will become a nightmare for your enemy.The removal and your hero power will help you protect these guys and get them do the damage for you.

CARD DRAW:

 

Part. 3

~Mulligan Strategy.~

We have 7 minions with costs 1 or 2 and 3 spells for early removal (2 SW:P and HSmite) so we are looking for some of these 10 cards which should be pretty easy having ~33% chance per card.Our best start is getting Lightwarden in the first turn.Placing a Northshire Cleric in the first turns is also quite good ,but you should always have another one for the late game.If you already have a 1 or 2 drop ,keeping the Injured Blademaster is also good.Against Paladin,Warrior,Rogue and Shaman you should always look for Acidic Swamp Ooze to remove their weapons.Against aggro decks you should try to get Wild Pyromancer or Sunfury Protector.

Part.4

~General Strategy~(I will keep updating this section when needed)

This deck has a lot of single target removal so we are going to fight hard for early board control and that's where our 7 early drops come in .Our hero power helps to raise the value of every card and lets us trade.For lategame we have the most powerful counterplay in the game : Mind Control and some cheap removal too with Shadow Word: Death and also Thoughtsteal(This card is good for late because it gives your deck 4 more cards-34 total . I will list some "combos" we can do.

  1. Wild Pyromancer + Coin + Power Word: Shield = 2 AoE damage.
  2. If your opponent doesn't play anything in turn 2 (this happens quite a lot) you can do this : Turn 1 : Lightwarden , Turn 2 : attack with LW and heal your enemy  or Turn 1 : LW,coin and Northshire Cleric , Turn 2 : attack with Cleric ,heal opp and attack with LW.
  3. Spell + Holy Nova when you have Pyromancer and Northshire for good cardraw and 4 AoE damage.
  4. Northshire + Injured Blademaster + Hero Power for card draw.
  5. Auchenai Soulpriest after turn 6 so you can hero power for damage too,before then you can't do much because there is no Circle of Healing in the deck .
  6. Lightwarden + Holy Nova . Better: Lightwarden+Wild Pyromancer + Power Word: Shield + Holy Nova
  7. Questing Adventurer + Power Word: Shield + Shadow Word: Pain . This is Dennis move ,don't do this.I was just checking if you are paying attention :D .

Part.5

~For Rich People~

Part.6

~About~

The original deck : http://www.hearthpwn.com/decks/18580-masters-3-cheap-budget-priest-deck-vaneity

Any kind of feedback is welcome.I will keep updating the deck.Feel free to give your opinions in the comments.

Edit notes:

29.06.2014 : Added combo #6 and the section "Idea" under cards needed.