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[RETIRED] [RANK 5!!] SpellSlinger [Maly Shaman ...

  • Last updated Dec 17, 2017 (Kobolds Patch)
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Wild

  • 6 Minions
  • 24 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Control Shaman
  • Crafting Cost: 12540
  • Dust Needed: Loading Collection
  • Created: 11/17/2016 (Yogg Nerf)
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  • Battle Tag:

    CursedGold#11902

  • Region:

    US

  • Total Deck Rating

    19

View 2 other Decks by VenoChron
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 Hey guys!

I just wanted to showcase the Malygos Shaman deck I use for Wild. I haven't seen too many up-to-date MalyShaman decks for Wild, and all of the ones I've seen use Barnes, as a malygos "tutor" - but from experimenting with these versions I've discovered that barnes is nothing more than a clunky and inconsistent card.

Therefore, I've created a version that is more reminiscent of control with a combo finisher. It does not seek to assemble the combo in less 7 turns (although Turn 6 wins ARE POSSIBLE); rather, it uses a combination of healing, board clears, and draw to answer our opponent's decks in the first few turns and leisurely find all the combo pieces in the meanwhile.

 

This deck can combo off with or without Emperor Thaurissan. Generally, getting your opponent to ~25 health is ideal, but the combo can still work without it. Basically, the goal is to gather Malygos, at least 3 damage spells, Thaurissan and/or Ancestor's Call in hand. Drop Thaurissan, then next turn Ancestor's Call (if you have 9/10 mana it is possible to combo without Ancestor's Call) and unload all your damage spells to the face. 

DON'T BE AFRAID TO USE YOUR DAMAGE SPELLS AS REMOVAL AGAINST AGGRO!! You will definitely outvalue and outlast them without the combo, so it is better to ensure your survival than hold onto your face spells.

Against control, you mostly have an easy time because you can end the game in 1 turn and they can't. there are times when you have to play cards to prevent overdrawing, which is fine. don't hesitate to play your Feral Spirits and use a board wipe to clear 1 or 2 important minions. you have 6 board wipes in the deck, and 26 points of healing (assuming you win the clashes).

You can replace Wrathion with Hallazeal the Ascended if you have him, although often times the healing Hallazeal provides is either unnecessary or unreliable. Wrathion is a more consistent draw-taunt minion. Yogg-Saron, Hope's End is a personal addition made purely for fun. A second volcano or a Bloodmage Thalnos are fantastic replacements.

One of the most satisfying things ever is to unload 25+ damage to your opponents face from your hand in ONE TURN. It's absolutely fantastic, in fact. And for those reasons, I urge you to try MalyShaman; you will not be disappointed.

MATCH-UPS COMING SOON

Enjoy :)

UPDATE: Reached Rank 5 Wild with this deck!!! I started playing it rank 7 after not experiencing success with my evolve shaman midrange/control deck (which I had been using since rank 14). I have tremendous faith, based on my winrate, that this deck could make the climb to legend, had I more free time during ranked seasons.