Boardwipe Giantfin (heroic)
- Last updated Nov 8, 2016 (Yogg Nerf)
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Wild
- 16 Minions
- 14 Spells
- Deck Type: PvE Adventure
- Deck Archetype: Tempo Mage
- Boss: Giantfin
- Crafting Cost: 1080
- Dust Needed: Loading Collection
- Created: 11/9/2016 (Yogg Nerf)
- evanw1234
- Registered User
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- 2
- 16
- 40
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Battle Tag:
TheShade#11857
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Region:
US
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Total Deck Rating
15
Yeah, I'm sure this is a pretty easy heroic battle. But, if you haven't seen it yet, it's basically a boss that draws 2 cards and plays only murlocs. Plus he has a giant deck. But, by drawing 3 cards per turn, it burns through it fairly quickly. This deck has a few adventure cards but other than that, it's pretty easy to build. Plus some of the cards are definitely interchangeable.
Now, on to the deck. Pretty easy to pilot. It uses as much AoE to keep Giantfin's board clear. Now, you don't always have to go for the boardwipe. It is an AI controlling Giantfin so many errors are made. If you are able to survive the damage, no need to do anything. Plus, it can mill himself. Now there is the chance he gets super lucky and is able to drop or revive like 4 warleaders, but that's just RNG. Just restart.
One of the little things you can do is shoot your own tentacle the turn you play it. This deck should pretty much keep you alive for Giantfin to fatigue himself out.
Now, the ONLY cards it plays are murlocs and the murloc resurrect cards. So you could put in counterspells to slow him down a ton. I just didn't have any. Still works without them though.
(This is my first solo adventure deck I've published. So tell me how I did.)
Worked on second try! Substituted sludge belcher and flamewakers for knife juggler, senjin and counterspell.
Yayy! This deck actually works. Glad to hear. And how did the counterspell work for you? I'm guessing it basically stops him completely and almost guarantees your win.
Pretty good. Stopped him from reviving all his murlocs again and gave some breathing room. :)