[Nuba] Neo-Ramp
- Last updated Jun 19, 2014 (Live Patch 5506)
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Wild
- 19 Minions
- 11 Spells
- Deck Type: None
- Deck Archetype: Unknown
- Crafting Cost: 6040
- Dust Needed: Loading Collection
- Created: 6/10/2014 (Live Patch 5506)
- Nuba
- Deck Architect
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- 11
- 35
- 63
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Battle Tag:
N/A
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Region:
US
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Total Deck Rating
647
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Hello Hearthpwn, this is my lastest legendary deck :D
Edit: The guide for this deck can be found here: http://hearthstoneplayers.com/neo-ramp-guide/
Looks like an excellent deck my only question is there any room for 1 more end game legendary? My choice would be Ysera as its harder to remove than rag and dream cards are amazing.... in other words is there any room for her? If so what would you replace, an Argent Commander?
Tried it out went 17-14 between ranks 6-4 (ended at 5). Overall nice. Hard to go into detail as I never played druid before this I am a shaman priest pally player.
I don't actually have a Big Game Hunter which would been useful for hand lock but to be honest i still went 4-2 against hand lock. I put in a Wild Pyromancer after facing so many zoo locks and was able to get basically an pseudo swipe out of it but not sure how i felt about it due to it being dead any time i had violet teachers on board and had board control. Might try out Wolfrider or Sen'jin Shieldmasta.
But the success I had without ever playing druid in rank before is evidence enough this is a solid deck in this current meta and I am sure to only have better results with a more experience pilot. Pretty similar to Ek0p's druid deck but slightly better geared towards miracle rogue.
I sugest you to just spend/save 400 dust to get it, its very useful.
To anybody who did not read: THERE IS A GUIDE OUT FOR THIS DECK:
http://hearthstoneplayers.com/neo-ramp-guide/
I hit legend with it in a very small sample of games.
It's been an interesting deck on ladder, I'm used to Loot Hoarders and Sen'jin Shieldmastas for dealing with the proliferance of aggro but this deck seems to have a better game vs Miracle Rogue.
The incremental advantage from Violette Teacher has been hit or miss, what I think is more important than the tokens tho' is the amount of aggro she draws as it seems she has a virtual Taunt because your opponent's are terrified of letting you untap to flood the board with tokens, and that's why I've really started playing her in Druid decks regardless of Power of the Wild. She likes a pseudo Sen'jin Shieldmasta that comes with the plus of creating value off of your other spells.
I'm really not a fan of Cenarious or Big Game Hunter, I've found doubling up on Force of Nature so you can use the first as a removal spell and Naturalize so you can remove any Taunt instead of just Giants for the haymaker has been far more effective.
You might release a guide? If you're on the Soulbound deck building team, shouldn't a guide be a requirement not a maybe?
there IS a guide, sir http://hearthstoneplayers.com/neo-ramp-guide/
Err. So, why isn't it posted here? How is anyone supposed to know it's posted on an entirely different website?
Sorry bro, I posted on the forum thread, didnt posted here because uhh... I forgot, will do that thanks for the reminder :D
Neo Loose, the decks does not know what it wants to be and is very incosistent in control matches, it does have a good match against aggro
A little bit big taunts/Facelees Manipulator and less tokens to be ramp..... And Neo - Tokens or TKS sounds a little better imo. Anyway good luck with deck.
Why neo-ramp? It looks more like a token than a ramp.
it actually looks more like a ramp idk, wild growth and stuff