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Druid Attrition

  • Last updated May 29, 2014 (Live Patch 5506)
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Wild

  • 9 Minions
  • 21 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 4220
  • Dust Needed: Loading Collection
  • Created: 5/29/2014 (Live Patch 5506)
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The goal of this deck is to wipe the board of all minions and abuse the Coldlight Oracle with battlecry's for multiple purpose; primarily to burn their cards, as well as set up a huge fatigue combo. So far this has been very successful, even vs aggro decks such as zoo.  

You will be adjusting your play style depending on the situation. This deck will shine more against a control, or slower deck since they do not play many cards early on, and can force them to draw cards early.  

Things to Note:

  • Combo Coldlight Oracles every time with an Ancient Brewmaster or Youthful Brewmaster. You will want to use the oracles several times throughout the match
  • If able, save your naturalizes and oracles while they have no cards left. In this scenario, naturalizing a creature and dropping an oracle on the same turn is 15 damage (since they will draw a card during their turn as well). 
  • Use your Force of Nature's early if needed to clear the board. It is also a kill condition paired up with Savage Roar (14 damage with 9 mana)
  • Use your Doomsayers early, or to stall a turn if you run out of options to clear threats. Sometimes they may not play any creatures the turn after, thus giving them a larger hand for your next turn. 
  • VS aggro, don't be afraid to drop down an Oracle early without a Brewmaster to give you more board clear options, as well as a decent trade. 
  • Use your naturalize early if you do not have an answer to a big creature. You have heals that can stall as a backup.