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[Fanatik] New Counter Mage [UPDATE]

  • Last updated Jun 4, 2014 (Live Patch 5506)
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Wild

  • 18 Minions
  • 12 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 4240
  • Dust Needed: Loading Collection
  • Created: 5/9/2014 (Live Patch 5314)
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  • Battle Tag:

    Fanatik93#2936

  • Region:

    N/A

  • Total Deck Rating

    166

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UPDATE: 06/05/2014

 

UPDATE 05/21/14:

Removed:

2x Sen'jin Shieldmasta
1x Nat Pagle
2x Arcane Intellect
1x The Black Knight
1x Azure Drake
1x Sunwalker

 Add:

1x Ethereal Arcanist
1x Ice Block
1x Spellbender
1x Pyroblast
1x Acolyte of Pain
2x Wild Pyromancer
1x Harrison Jones

 LEGENDARY REPLACEMENTS:

Harrison Jones -> Acidic Swamp Ooze
Ragnaros the Firelord -> Argent CommanderPyroblast

 

UPDATE 05/19/14:

Streaming up: http://www.twitch.tv/fanatikchannel93

Since Rank 12: I did 46/18 (w/l) to reach Rank: 4 ( ATM )

 

 

UPGRADE 05/11/14:

Removed: Argent Commander - Sunwalker - 2xAcolyte of Pain - 2x Wild Pyromancer 

Added: 2x Sen'jin Shieldmasta - Flamestrike - 2x Arcane Intellect - Nat Pagle 

PS: Nat Pagle is like a taunt vs aggro ^^

PS2: I think the hero power's mage needs to be changed, such that it is affected by spell power, what do you think?

 

 Hi all, I'm Fanatik.

This is my deck and today I'll try to explain it! :)

 

This deck is really strong and not lots difficult to play ( you need to be skilled for the legend already )

I'm actually rank 7 but I have done 22/8 (w/l) with it.

VICTORY CONDITIONS:
Simply attack the enemy hero when you have the control board.

HARD MATCHUP:
Control Warrior - Handlock - Rush Hunter

NORMAL MATCHUP:
Zoo Lock - Counter Mage - Tempo Rogue - Token Druid - Kolento Hunter - Miracle Rogue

EASY MATCHUP:
Ramp Druid - Watcher Druid - Normal Mage - Control Shaman - Control Paladin - Aggro Mage - Control Priest

 

MULLIGANS VS CONTROL:

Mana Wyrm
Amani Berserker
Counterspell
Kirin Tor Mage
Frostbolt / Fireball
Nat Pagle

MULLIGANS VS AGGRO:
Mana Wyrm
Arcane Missiles
Nat Pagle
Amani Berserker
Frostbolt

PS: Coin alweys help :D


MATCHUP AGAINST CONTROL:

- Try to get board control and calculate when you need to play your Counterspell.
- Never put 2 Sen'jin Shieldmasta in the board at the same time, they are pretty strong against control.
- Don't use Polymorph if it isn't necessary.
- If they got lots of Taunts, don't use The Black Knight if u can easy Fireball it.

MATCHUP AGAINST AGGRO:
- Try to get board control and calculate when you need to play your Counterspell.
- You can put 2 Sen'jin Shieldmasta at the same time.
- Use Polymorph on their biggest minion ( like Doomguard )
- Try to become the aggro.

Is all for now, if you have any other questions feel free to ask ^^

 

Hope I help.

Battletag: Fanatik#2956