[Rank4] Mid-range hunter ~75% winrate
- Last updated Jul 12, 2014 (Live Patch 5506)
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Wild
- 17 Minions
- 12 Spells
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 2740
- Dust Needed: Loading Collection
- Created: 5/8/2014 (Live Patch 5314)
- 127
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Battle Tag:
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Total Deck Rating
18
Variation of a popular mid-range hunter, but replaced one explosive trap for a snake trap - works great with buzzard (ex. u can play buz and snake trap in turns 1-3 for a great early draw if u get cards - gives a bigger change for a draw). Also added Leeroy and took Oasis out.
At the moment rank 11, made it there with ~75% winrate - haven't just played enough but climbing 1-2 ranks in a day (never dropped a rank but only lost sometimes stars).
At the moment I'm on rank 4 and going up step by step.
Any strategic information? In my opinion best strategy is to play all classes and try out all popular current meta match-up's. I could write theory how I play it, but nothing can be better than real play experience because theory can say general ideas but real match-up's are always with a variation. Ofcourse I assume you know general concepts, but everything else comes from practice practice and practice, because playing more gives you unconscious knowing about patterns how to counter your opponent.
It would seem the decklist has been updated to include Leeroy.