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[Rank4] Mid-range hunter ~75% winrate

  • Last updated Jul 12, 2014 (Live Patch 5506)
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Wild

  • 17 Minions
  • 12 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 2740
  • Dust Needed: Loading Collection
  • Created: 5/8/2014 (Live Patch 5314)
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Variation of a popular mid-range hunter, but replaced one explosive trap for a snake trap - works great with buzzard (ex. u can play buz and snake trap in turns 1-3 for a great early draw if u get cards - gives a bigger change for a draw). Also added Leeroy and took Oasis out.

At the moment rank 11, made it there with ~75% winrate - haven't just played enough but climbing 1-2 ranks in a day (never dropped a rank but only lost sometimes stars). 

At the moment I'm on rank 4 and going up step by step. 

Any strategic information? In my opinion best strategy is to play all classes and try out all popular current meta match-up's. I could write theory how I play it, but nothing can be better than real play experience because theory can say general ideas but real match-up's are always with a variation. Ofcourse I assume you know general concepts, but everything else comes from practice practice and practice, because playing more gives you unconscious knowing about patterns how to counter your opponent.