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itzOnno's Powerhouse Shaman (without legendary's)

  • Last updated May 15, 2014 (Live Patch 5314)
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Wild

  • 16 Minions
  • 13 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 1720
  • Dust Needed: Loading Collection
  • Created: 5/7/2014 (Live Patch 5170)
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  • Battle Tag:

    #2524

  • Region:

    EU

  • Total Deck Rating

    16

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Hello everyone, I've been tweaking my Shaman deck lately and found a hidden gem. It's a fairly cheap but really solid deck. I'll explain some more after the reasoning behind cards since that explains a lot already. Make sure to check out the comments, maybe your question has been asked by another person!

Reasoning behind cards:
Ancestral Healing: perfect to combine with a Injured Blademaster. 3 mana for a 4/7 with taunt is brilliant. It can also be used to heal up after a trade or save your face by giving a taunt.

Rockbiter Weapon: combine it with Doomhammer and you have a 2x5 damage weapon wich can easily finish off enemies. Apart from that you can use it to trade a totem with a stronger/high value target.

Lightning Storm: a must against this aggro meta.

Bloodlust: Key to winning games. Have boardcontroll with 3-4 minions? Bloodlust to chunk away at least 10-15 hp (*note the at least* - on a 5 game average I did 23.6 damage split on minions and hero). Also combine's pretty well with Violet Teacher if you cleared the board with a spell or 2 the turn before. 
Warning: Using it defensively (to clear the board/trade) can cost you the burst you might need later to win the game, so use it wisely.

Mana Tide Totem: if you have the upperhand you can draw cards and gain an even bigger advantage. if you are behind it's basically a 3 mana draw a card that might absorb some damage or a spell. Either way... Profit.

Leper Gnome: this card is replacable. I like it because you often get 4 damage with it wich can easily make the difference later on when you start wrecking his face with a doomhammer.

Spellbreaker: due to the fact that I don't run earthshock it is in the deck. A silence is very important and if you feel like you need earthshock then you should. But after silencing a taunt and then using any of the damage steroids to wreck faces make me feel happy :) Besides, having more minions is a indirect buff to Bloodlust.

Changeable cards:
-Violet Teacher is definately replacable for anything that gives you a more solid earlygame or something that combo's well with the attack steroids (Rockbitter Weapon, Bloodlust, Flametongue Totem), for example a Argent Commander.
-Leper Gnome as stated before can make a difference but having a Loot Hoarder would also be nice. An Argent Squire is also a good replacement.
-Spellbreaker is questionable but I feel like the only possible replacement would be a different silence.

What legendary's would fit in this deck?
-Leeroy Jenkins combined with a Rockbiter, Flametongue or Bloodlust (or all of them, wich is possible of the Flametongue is already on the field)... oh man that would be fun.
-Alexstrasza his health down to 15 and then Doomhammer it. Sounds like a plan :)
-Bloodmage Thalnos gives spell damage and he almost always gives you another card so it's quite usefull.
-Harrison Jones is very usefull depending on your opponent. Destroying enemy weapon is nice, but getting card(s) for it is simply great.
-Black Knight saves you the trouble of using a Hex against strong taunt minions. 6 mana is quite much though.
-Illidan Stormrage can fit for the same reasoning as the Violet Teacher. First turn try abusing his effect. Then you will either get some trades or the opponent uses AoE. Second turn you will bloodlust whats left for some really heavy damage.

This deck tends to be in trouble against controll. Having your board cleared keeps you from using your Bloodlust properly, but if you manage to get early pressure then you can still win fairly easy with your Doomhammer and Blademaster's. 
Against aggro I feel like the Lightning Storm and a early Blademaster can totally ruin their day. Aggro's often rush face leaving a Mana Tide Totem alone wich is also very unfortunate for them. 

If you do not have the cards, crafting them will be worth it since most of them are also usable in other decks/classes. If you do have the cards then you really should give it a go, who know's how it works out for you! GL&HF :)

Feel free to add me on EU server: itzOnno#2524