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Reynad's "Cycle Hunter" (Cheap Version)

  • Last updated Apr 25, 2014 (Live Patch 5170)
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Wild

  • 11 Minions
  • 17 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 880
  • Dust Needed: Loading Collection
  • Created: 4/25/2014 (Live Patch 5170)
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  • Battle Tag:

    ChaoticG8R

  • Region:

    N/A

  • Total Deck Rating

    434

View 18 other Decks by ChaoticG8R
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"THIS IS NOT AN AGGRO DECK"

This deck appears to many as an aggro deck, but Reynad has stated time and time again, that treating it as an aggro deck will not allow you to get very far with it.  This is a very low mana curve combo deck.  On that note, Reynad consistently remarks to be EXTREMELY efficient with your mana EACH turn.  

  • Use your silences and Hunter's marks to remove the big threats and taunts.  
  • Remember the order you place of your traps.  Whichever is placed first will activate first, and traps will activate in sequence, until the "action" is completed.  This means, if you use Misdirect then Explosive Trap, and the enemy minion who was attacking lives, but it's altered target dies, it will instead revert to hitting you.  Same with running Freezing Trap.  Remind yourself of the order!
  • Oozes are relatively uncommon, do not feel forced to use your bow early, especially if you do not have any traps to follow it up.

"POSSIBLE SUBSTITUTIONS?"

This includes a mix/match of the follow:

  • Misdirection (Adding this Trap is powerful but inconsistent)
  • Loot Hoarder (This is often removed because it's value is often questioned)
  • Freezing Trap (Running one instead of just two)
  • Ironbeak Owl (Running two instead of just one, help deal with big taunts/buffs)
  • Deadly Shot (As your opponents are more and more cautious against unleash, this has higher value as they play less minions against you.  Earlier on, this may have considerably less value, and against board control floods like Zoo)