Welfare Shaman Control
- Last updated Apr 26, 2014 (Live Patch 5170)
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Wild
- 17 Minions
- 12 Spells
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 1600
- Dust Needed: Loading Collection
- Created: 4/24/2014 (Live Patch 5170)
- MarcoFackinMejia
- Registered User
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- 2
- 8
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Battle Tag:
N/A
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Region:
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Total Deck Rating
6
Helloski, I am Marco Mejia. I have been an avid Shaman player for 2 months now. I thought that I would share this amazing low budget deck with you all. It's really fun and relies on cost efficient cards to pull you into the late game. Have fun playing this deck and good luck!
Notes:
This deck uses Hex and Lightning Storm to establish undeniable board control and a great mid to late game. Some of the breadwinners of this deck:
Harvest Golem: This is just an amazing card. You can get 1 for 3 trades if you play it right. It will usually draw a silence depending on the situation.
Defender of Argus: This card makes up for the lack of taunt in this deck. This deck wouldn't function as an IDGAF Control Aggro without this card.
Mana Tide Totem:This card creates an amazing card advantage if left unchecked. Usually you can play this into a safe situation and get 5 or more cards out of it.
Strategy:
Try to set up as many totems as you can early game. Use your removals on high priority threats or in a dire situation. Middle game is when the aggro starts to take over. You can start to use your spells offensively due to the Azure Drake and Gadgetzan Auctioneer. Late Game, DoA should be able to pull you through. When you combo a Fire Elemental and a DoA usally means Bad New Bears for the opponent. Just play a defensive early game and you will be able to win easily. I am currently on a 7 game win streak in ranked with this deck.
its a budget deck for a reason guys, it is ok but dont expect to reach level 10 with this, in this meta you probably wouldnt hit level 15
So far I've been using a variation without any of the neutral cards nor feral spirit (still crafting the cards, I'm a newbie). Even though, I was able to reach rank 20 so far. Just have problem with rogues and druids that manage to hit me fast during the early game. Paladins and Priests are manageable too, but requires a lot of attention and planning, also you must draw as much cards as possible very soon against those.
Even with variations the main idea of this deck has proven a great pain in the a** of the enemies.
How far up in the ranks have you gotten with this deck?