[s24] Burst Zoolock - Wings's Competitive Deck ...
- Last updated Apr 6, 2016 (Explorers)
- Edit
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Wild
- 25 Minions
- 5 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 1240
- Dust Needed: Loading Collection
- Created: 3/12/2016 (Explorers)
- wingsofwaxiii
- Deck Architect
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- 16
- 23
- 60
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Battle Tag:
WingsOfWax
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Region:
US
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Total Deck Rating
7351
Hey there everyone and welcome!
Also check out my s24 Deck I reached Legend with:
[s24] Burst Shaman - [Legend] - Competitive Aggro Deck
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***I'm currently in the works of writing a Guide Series/Small Book called: From Novice To Expert - Learning Hearthstone Ranked, which focuses on educating newer and veteran players alike about getting into competitive Hearthstone. It mostly will be filled with Terminology, Deck Archetypes, Meta Gaming, and more. Feel free to like my Facebook page for updates on the progress!***
A Little About Me
I am a 16x Legend Player with 2x Top 100 finishes who goes by the battletag WingsOfWax or WingsOfWaxIII on other social media (Facebook, Twitter, Tumblr, Twitch, and YouTube). I have over 15+ Years of Magic: The Gathering Experience, but as of the release of Hearthstone: Beta been converted to this new and exciting card game.
Over the past year, I have been creating videos, articles, and casting live streams to help educate newer players about Hearthstone: Heroes of Warcraft. As of right now, I am mostly known in the Hearthpwn.com community for creating a Naxxramas + 2,000 Dust Budget Guide 11 Deck series as well as putting Burst Rogue back into fruition.
These days I am working full time, go to school, and still create Hearthstone content whenever I find my schedule allows it. I love educating all types of players whether new or veterans about becoming a better strategy card gamer. I am creating this guide (and others) to help educate and grow the Hearthstone Community even further.
Introduction to my YouTube Channel:
Today I have a deck that both budget & veteran players can compete with in the s24 Ranked Ladder. The deck I'm talking about is Burst Zoolock. The idea is very much similar to the Burst Rogue deck I've showcased in the past, but as of right now seems to be much more consistent in the Warlock shell.
Warning: This is an aggro deck. It has inconsistencies similar to any other Aggressive strategy and is not exactly straight forward to play. There is a lot (not all) of SMOrc'ing (Face is the Place) to be done, but you will have to plan out your turns according to how your hand is sculpted for optimal plays that leave you in the driver seat. Playing out this deck takes time and practice to fully master and play well, but it can be done and eventually could take you to the Legend status you desire.
Budget Deck Options -
Budget Decks v1.1 Options -
Some perks of playing this deck are:
-Having 12+ points of Burst Damage consistently to close out games.
-An Aggressive Zoolock shell, which is something newer players should learn first
-In-Depth planning to ensure you give yourself the best possible outs or ways to kill your opponent
-If you are a veteran player, you now have a reason to play Leeroy Jenkins (over Arcane Golem)
-Developing your skills vs each individual class
-Crazy Kills when you least expect them (or your opponent for that matter)
Card Choices:
1x Mortal Coil - This card shines when aggro is the most prominent decks in the meta game. If you find yourself dueling mostly Secret Paladins, Zoolock Mirrors, Hunters, and Aggro Shaman decks then a second Coil could be useful. For now I think 1x Coil is a perfect number since my meta is a mixed breed.
2x Soulfire - Used as a pseudo finisher that can get past large Taunt minions. Very rare to be used on an opposing minion, but occasionally the situation comes up. Most of the time this will be the last Burst Spell cast in your hand to kill an opponent quickly.
1x Darkbomb - I'm currently not sold on Darkbomb, which is why only 1 copy made it into the list. Having 2x feels a bit clunky since most of the time I'd much rather have a minion. Most of the time is counted towards your end game Burst plan, but gives you the option to use it on a minion (only if it lets you push for extra damage tho).
1x Arcane Golem/Leeroy Jenkins - This card is interchangeable with Leeroy Jenkins (anyone looking for a non-budget version). The deck really just needs a solid minion that finishes the game and Arcane Golem fits the bill. This allows you on, an empty board, to get value out of Abusive Sergeant and Power Overwhelming.
2x Piloted Shredder - Just a solid minion that is sticky to push for damage. You typically need a solid 3 or 4 drop to compete with opposing Midrange or Control decks and Shredder is our best option.
2x Azure Drake - This fills our need for a 5-drop minion that also digs you deeper into your deck for more Burst. The spell power can occasionally be useful for those extra points of Burst or generating a few more Imps from Imp-losion.
2x Loot Hoarder - A 2-drop that either deals damage or draws you closer to your Burst Damage to end the game quickly.
2x Flame Juggler [/card]- An early minion that has the added benefit of occasionally killing an opposing 1-drop. Typically is worth at least 3-damage between attacking and its Battlecry effect, but in minion form.
2x [card]Loot Hoarder - Are worth at least 2 points of damage or helping you draw further into your deck to draw your burst. A cheap mana costed minion that can get more value in matchups that don't have a Hero Power to deal with it.
All of the other cards in this deck do not seem like they need any explanation. However, there are a few honorable mentions that I should talk about quickly.
Honorable Mentions:
Haunted Creeper - Solid minion, however is too slow and not enough damage for this style of deck.
Nerubian Egg - This deck does not have enough support cards to warrant Egg. Nerubian Egg typically is a slower style of card that is used to generate value. The current deck at hand however is extremely aggressive and wants the most straight forward aggro minions.
Defender of Argus - For a while he was a consideration, but ended up getting left behind because of the lack of Nerubian Eggs and Haunted Creepers. You would rather have a solid 4-drop minion that doesn't require any work to be good such as Piloted Shredder.
Doomguard - This was one of the hardest cards to axe from the list in my opinion. However when you are building a Burst style deck, you need all the cards you can get for the amount of damage that is necessary in killing your opponent. Doomguard is better in a deck that isn't trying to finish the game in a OTK (One-Turn-Kill).
Dr. Boom - If you are in a mostly Midrange and Control meta game, Boom is surely a thought. However if you are unsure of your current meta, then play the deck as is for a while. Subbing out Loatheb for Boom seems like the slot I'd change.
How to play the deck:
When there is nothing much going on for your opponent,for the most part you should be dealing face damage, but often killing opposing minions that disrupt your board presence tends to be more accurate.
Be sure to play around board clears best you can (max of 3 minions to prevent blow outs).
Around Turns 6-10 you will count up the burn cards in your hand and make a preparation swing for lethal on the following turn.
Just about every matchup is winnable, but it mostly depends on how well positioned you are from your opponent early in the game. If I had to define good from bad...
Good Matchups
Freeze Mage
Midrange Hunter
Above Fair Matchups
Midrange Druid
Control Warrior
Zoolock
Tempo Mage
Fair Matchps
Face Hunter
Secret Paladin
Aggro Shaman
Below Fair Matchups
Priest Control & Dragons
Handlock
Bad Matchups
Taunt Druid or any other Taunt Heavy Deck
Opening Hands/Mulligans:
Updated to Version 1.1
Video Content:
v1.1 Decklist and Gameplay
If you are looking for a deck that maximizes your time and is competitive, this is the right deck for you. The deck is also Budget Friendly and can be altered slightly depending on what your collection looks like.
I will do my best to answer each question in the comments about swapping cards, but ultimately use your best judgement when deciding what you can substitute and what you cannot.
Here's to hoping this deck/guide is in some way beneficial to your Grinding Experience! The deck has performed extremely well for me and won games I thought were not possible to do so.
If your looking for a deck to get you out of the lower Ranks, this one will surely do the trick when piloted reasonably well.
Interested in learning more? Feel free to stop by my Twitch Stream and subscribe to my YouTube, in which I'll either be playing Ranked mode with a variety of decks.
Follow On Twitch: http://www.twitch.tv/wingsofwaxiii
Subscribe To YouTube: https://www.youtube.com/wingsofwaxiii
Follow On Twitter : https://twitter.com/WingsOfWaxIII
Follow On Tumblr: http://wingsofwaxiii.tumblr.com
Don't forget to +1 if you enjoyed the read/video/decklist.
Thank you for checking out this deck and I hope it serves you well,
-Wings
Hi!
What are your thoughts of the deck after the WoOG card nerfs? I played a lot with the version 1 of the deck, took me to rank 5 in March and 11 this month, but it got weaker without Arcane Golem's charge and Leper Gnome / Ironbeak Owl nerfs. How would you update the deck to maintain its power?
p.s. I use the very first deck with just one replacement - (-)Azure Drake, (+) Bane of Doom - 2 damage and potentially strong Deamon on board.
so if i wanna Leeroy i'll replace 1 Golem?
Similar story here. Got to rank 8 with this deck at the close of last season.... Then worked all the way back to rank 17.. back to rank 14 finally, but I'm not what has changed or what I'm doing wrong. With as strange as the meta is now, what lock deck is the strongest? I'm having issues with my favorite class! Help!
This got me to rank 9 last season, but now I just get wrecked regularly with it. I don't know if the meta shifted to midrange or control or what, but I'm just getting wrecked every game. What's going on?
Uh, yeah. I was at 15 today, and now I'm 19 and struggling to get out. This deck is not cutting it anymore. :(
I'm at rank 10 at the moment and its working well enough for me. Although a little grindy I'm going in the right direction with a positive win rate. I'm recognising quite a few mistakes in my play as well so I'm pretty confident in the deck itself and I think theres plenty of scope to climb faster when I've learnt it better (only about 35 games with it so far). Meta for me is very mixed, one of the most diverse I've seen and this deck seems versatile enough to do well in those conditions.
Then what the heck? What on Earth am I doing wrong? Out of my last ten games where I won two:
I was at rank 15 temporarily, but that didn't last long as a 5-game losing streak started right then. I can't see how this deck ever wins consistently. It's either a magnet for control decks, even even more aggro matchups, or I'm just horribly unlucky. It got me to 9 last season and it had about a 58% win rate out of 50-ish games, but this season is just kicking my ass for whatever reason and I'm barely hanging on to 50%. Is it the reset? I thought it was late enough that all of the early climbers would be out of the way.
Other problems I've noticed:
At this point, I almost want to say the meta has shifted more to control due to all of the aggro (like this one). Either that, or this deck has gotten so famous, people have figured out how to thwart it: stay above 20 health. I've been one damage off lethal so many times it makes my teeth hurt.
Love the deck! Really having fun playing Warlock lately, I included Cult Master and it won me couple of matches, plus trading a whole Imp-losion for fresh cards is quite satisfying :D
Playing this almost feels OP cuz usually after turn 6/ish your just counting.. "is this lethal?" - which it is more often than not ;D
im currently using this deck to get Golden Lock, 35 wins left :P
FeelsBadMan
Is Imp gank boss replaceable cuz i dont think so and this is only card i am missing
Argent Horserider :)
I switched out one Flame Juggler for a Acidic Swamp Ooze because that burst Shaman deck is too real with the Doomhammer. There are other sources of weapons floating all around the meta, so I hope it treats me well. So far I haven't really seen much difference and he's almost never there when I need him :/
Anyway! Thanks for this deck. Great one.
I'm really liking this deck. As an avid hearthstone player who can only play 3 or 4 matches a day, and is adamant in his claim to reach legend, this is my segway to success! So far traveled from 15 to 13.5 with only 1 loss to a tempo mage. Thanks man!
I had taken a break from the game for about 2-3 months so a lot of habits had become loose. Appreciate you bringing it up as I will be sure to keep it in mind.
what do you think Brann Bronzebeard - instead Loot Hoarder
I think you dont generate enough value fom Bronzebeard.