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Djinni Buff Priest ~~Top 30 NA

  • Last updated Feb 19, 2016 (Explorers)
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Wild

  • 17 Minions
  • 13 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 3100
  • Dust Needed: Loading Collection
  • Created: 2/12/2016 (Explorers)
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  • Battle Tag:

    EIyk

  • Region:

    US

  • Total Deck Rating

    391

View 31 other Decks by MC_Elyk
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**Update, got to rank 22 with this deck!

Here to share with you my Tempo Combo priest deck. It's fun to play and can win against almost any deck. Has a solid win rate, is cheap on dust, and can be tinkered to fit the meta!

General mulligan tips:

  • Search for Chow, cleric, curator, and deathlord.
  • Don't keep spells unless you already have minions to play them on and even then lose Velen's unless you have 2 creatures or coin.
  • If you have zombie chow, you can keep holy nova vs paladin/zoo and lightbomb if you know its patron.

Play tips:

  • This is largely a tempo deck that can comeback with wipes and win with otk. Maintaining board presence is important.
  • Try to bait out silence or targeted effects like execute/sap/keeper uldaman/bgh before you buff too much.
    • Knowing when to take the risks and developing is how you win
    • Djinni is a way around this to develop two threats together.
    • People aren't expecting otk priest so baiting isn't too hard. Bait silence/sap on Velens/Shield/Deathlord and if they don't you can assume they don't have it.
  • Djinni and Power Word Shield on another creature draws you two cards, and isn't too hard to pull off.
  • Deathlord is very important to this deck, keep it alive as long as possible and try not to play it on a board where they can kill it in one turn, with abusive or PO.

Matchups:

There are a few bad matches. Freeze mage, because the only way to kill a doomsayer is inner fire/death which I did once. Can definetely win vs Freeze mage but they have to draw poorly. I have found that they will often play doomsayer early to avoid it getting entombed which is good for us. Currently not facing too many freeze, could add loatheb if I was.

Mid-range hunter is bad, if they run hunters mark or owls, and freezing trap can be a pain but thats always true. Also no entomb for highmane so unless you have board and tempo and taunts it will walk over you.

Eboladin can be bad, they rush face a lot and then have keeper of uldaman, sometimes owl too. This deck does have the ability to run out of cards to avoid divine favor.

Favored matches would be Face Shaman and Patron Warrior. Also druid, which is pretty common and a large part of the success.

Stats are below, gives an idea of what the meta is right now. If you have questions about cards or play ask I'll be happy to answer, and let us rise above the cancer!

Updated Stats

I've updated my stats, V1.0 includes my legend climb and some legend games. V1.1 is my switch to Piloted shredder for a more tempo four drop. Pretty much all of v1.1 is near or below rank 100 so this deck is strong right now, and my increased win rate is in part to the shredder, but also becoming more familiar with the deck and the choices required,

Top 30

Even world champions have fallen to this deck.

Even world champions have fallen to this deck.

I don't have any software to record gameplay and don't intend to, but nat_hs recorded a couple games of his so you can get a feel for how the deck plays.