EU legend deck - It is a kind of magic! Magic!
- Last updated Apr 19, 2014 (Live Patch 5170)
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Wild
- 18 Minions
- 12 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 4140
- Dust Needed: Loading Collection
- Created: 4/8/2014 (Live Patch 4973)
- LiluDallasMultipassport
- Registered User
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- 2
- 8
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Battle Tag:
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Total Deck Rating
10
Hi community, I would like to share you one of the strongest mage deck for current meta. It just works as multipassport ) it passes all the problems, you will like it.
I got legend using it:
http://oi60.tinypic.com/2qxca3m.jpg
Deck usage is quite simple (it is divided on 3 stages):
1) Use your cheap minions to attack hero.
2) Use your charge minions to attack hero. Trade other minions efficiently to remove "Taunts" (if any).
3) Draw card and use your spells to finish the game.
vs legendary giant warlock:
1) http://i58.tinypic.com/2u5z5oz.png - 1 turn
2) http://i59.tinypic.com/29nwk69.jpg - 4 turn (the end)
vs classic legend warrior:
1) http://i60.tinypic.com/34sjzvp.png - 1 turn
2) http://i59.tinypic.com/2klcv7.png - 6 turn (the end)
http://i59.tinypic.com/9aojgh.png - 7 turn (the end)
vs classic Hunter:
http://i59.tinypic.com/iv8nrr.png - 4 turn (the end)
vs legendary Priest:
http://i57.tinypic.com/34dom6c.png - 4 turn (the end)
vs legendary Druid:
http://i57.tinypic.com/2h730r7.jpg - 5 turn (the end)
Basically it is turn 6-7 killer deck. Win rate against all the classes in current meta is very high. Most difficult matchups:against warlocks and control warriors.
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Alternatives:
Commander -> Azure -> NightBlade
Agent Squire -> Hungry Crub -> or 4 mana water Elemental
Loot Hoarder -> Novice Engineer -> Dire Wolf Alpha
Off thread on USA: http://us.battle.net/hearthstone/en/forum/10591468/
Off thread on RU: http://eu.battle.net/hearthstone/ru/forum/topic/9863336433
Best Regards
Lilu Dallas
Very interesting deck, takes some time to understand when and how to play things, but seems to work well. Loving the burst you can manage to get out of it.
Hi all,
Please note that this is advanced deck, not everyone can play it right. Primarily it was created to go fast to 5-4 ranks. That was the task and it was accomplished successfully. Past rank 4 you need to play another deck which counters agrolocks.
Lilu
Thank you, yes it is true that control warriors and druids counter it. As for the agrolock just add arcane explosion\doom instead of 1 oracle or commander.
Thank you ) have a nice battles!
Been using this deck for hours and have made no progress. I had a control deck with mostly spells and reached rank 15. I dusted several epic cards and one gold legendary to create the above deck(went a little overboard on the dusting. had plenty of cards) and I am currently ranked 18. Not sure if I am doing something wrong but I have followed the above advice as closely as possible. I believe it may now be an invalid deck at this hour. It could be that I am tired. Will continue to try for a day or two.
When I do win it is within 6 or 7th turn.
Now Rank 20. I see no value here anymore.
i've gotta call bullshit on this one. not enough control to deal with the meta haha. video proof of the deck working in ranked would certainly benefit you.
Yes, I think it can be viable. What are your results using this deck?
hi thought i'd mention you put "rang 3" instead of rank 3 :)
anyway this deck seems interesting, and seeing as to how you are rank 3 it must be working then. would it be possible for your to post videos of your games? especially vs the current meta like aggro/rush hutners and warlocks. and perhaps druids and warriors as well? I think it would be very helpful to actually see how the flow of the game goes. :) thanks for posting
Thank you for your note ) Just try it.
I wonder if Oracle is that necessary in the deck. I am not a fan giving more choices to my opponent..
When the time comes to use oracle you need only one thing - spells to finish your opponent. It should not be a problem to give some cards at this point of game (turn 5-6) as he has less than 17 HP usually, so it does not matter for you if he cleans the board next turn. The strategy of this deck is to use spells after 6+ turns, so you have 2/3 turns before (Alexstraza and other high threats, etc), therefore I prefer to draw cheap spells rather then to play minions (and face Taunts next turn).
The main point is that you need to draw cards at the second stage of the game 6+ turns, as it is "spells time". And for this purpose Oracle is an excellent choice.
Turn 7 gives you a card + 3 mana oracle gives you 2 cards and creature 2/2 on the board, so you left with 4 mana and you have 3 additional cards and the following options:
1. Frostbolt + Ice Lance + Ice Lance
2. Leeroy Jenkins
3. Fireball
4. Wolfrider + Leper Gnome
5. Arcane Intellect (or Oracle) + Leper Gnome
6. Talnos + Frostbolt
etc...
I had some interesting games against murlock warlock which ended up with 2 Coldlight Oracle + Mirror Image from my side as they were buffed by his murlocks))