[Legend] Top 15- Reno Mage 80% Winrate
- Last updated Feb 20, 2016 (Explorers)
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Wild
- 19 Minions
- 11 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 5640
- Dust Needed: Loading Collection
- Created: 2/7/2016 (Explorers)
- fateos
- Registered User
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- 8
- 29
- 34
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Battle Tag:
fateos#2863
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Region:
N/A
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Total Deck Rating
454
Hey Guys,
I stream at: www.twitch.tv/fateos
-updated 20.02.2016-
My name is fateos and I am here to show u the deck that will get you Legend if played in godhands.
It has a ~80% Winrate after ~20+ games.
I played this today on stream on Legend ranks. I went from last Legend to Top 15 Legend [07.02.16] with this sick deck I made.
0.9.02.2016 23:34 Currently at Rank 8
This deck is the yellow from the egg Kappa
I will make a Guide soon after this gets upvoted enough. For more clue how to play this deck you can check out my stream that I linked above :)
Don´t play like this <-- clickable
Mulligan
Tempo Mage: sheep, frostbolt, forgotten torch, zombie chow, doomsayer, mad scientist, reno.
Freeze mage: reno, mad scientist, zombie chow, try duplicate Reno/Loatheb/Healbot/Emperor in worst case
Aggro Shaman: zombie chow, doomsayer, mad scientist, reno, deathlord, ooze for doomhammer ofc. Without Reno u probable lose this matchup
Combo Druid: frostbolt, acidic swamp ooze, doomsayer, mad scientist, zombie chow. I think its a hard matchup but i never lost to druid so far lol (3-0 or 4-0) get iceblock and play molten reno echo = the dream
Secret Paladin: Mulligan for frostbolt, doomsayer, deathlord, zombie chow, mad scientist, bgh, reno. Try to prolong the game ooze that coghammer/truesilver if you have to (dont wait for tirion if ur behind) Try sheep 6 6 boom if you dont have bgh or tirion ofc can also be used on buffed minions (66 minibot or something)
Renolock: Mulligan for doomsayer, portal, mad scientist, bgh, reno. Try to duplicate Belcher loatheb emperor sylvanas
Zoo: Mulligan for doomsayer, deathlord, zombie chow, mad scientist, reno, explosive sheep, frostbolt. just clear that board think couple of turns ahead and hope u draw reno in time
Hunter: deathlord, zombie chow, mad scientist, reno, frostbolt, doomsayer ftorch. You need Reno
Control warrior: keep ooze,bgh, portal, scientist, shredder. Just grind him out if you realize you cant pressure him enough just count fatigue dmg and win by that ur deck will outvalue him with duplicates and so on dont overextend on board aswell(brawl) try dupl. Sylvanas,Emperor,Etheral even, Loatheb, Belcher, Prob only matchup where reno isnt a keep
Patron warrior:ooze, bgh, flamestrike, reno, doomsayer, frostbolt, forgotten torch. survive until he uses both patrons and u win.
Priest: frostbolt, forgotten torch, zombie chow, mad scientist, doomsayer. You win this by grinding him out like vs Warriors. let them hit ur face play molten reno get echo duplicate sylvanas and so on just think how you can win depending on the situation
Rogue: Mulligan for frostbolt, forgotten torch, zombie chow, doomsayer, reno, mad scientist. Loatheb can be kept if you have a good curve already. You need iceblock and Reno and clear his board whenever u can use that fireball on that teacher so it cant snowball. frost/ftorch the drakes and just grind him out.
Mostly kept cards: doomsayer, portal, torch, frost , scientist, chow
Changes that might work but still beeing tested:
-portal + acolythe
-ooze + brewmaster
- mad scientist + kirin tor mage
- shredder + refreshment vendor
+ novice Engineer
qwerwr
Hey, I was wondering if there was a replacement for molten giant?
Love every card in the deck, except for Deathlord. Subbed it and Farseer for Brann and scarab. Nice deck btw. Upvoted :D
Deathlord is essential, but okay.
Very good strong deck congrats! Also very fun! :D
Thank you for the Deck, pretty interesting. Just a couple questions.
1st) Why Deathlord? It seems like an unnecessary risk, for not much gain.
2nd) Where is Mad Scientist? You have it in some Mulligans, but not in deck. Seems like a must too, maybe replace Zombie Chow?
Personally I added Brann Bronzebeard, to many amazing plays to not justify 1 spot. Mad Scientist, Jeweled Scarab and Kel'Thuzad. Also thinking Kezan Mystic [/card], [card]Mind Control Tech, or Stampeding Kodo
I removed Deathlord, .Zombie Chow, Molten Giant, Earthen Ring Farseer and Sunfury Protector.
Not a really big fan of this deck, I played close to 30 games and won like 40% of them. Maybe Im playing this deck wrong, but I feel it is just hard to gain control
You're either wasting removals (like instead of taking 4 damage to face and killing another 2-3 minions next turn, you overuse some spell or whatever to kill the 4 damage)
Or you're not planning ahead properly. (which kinda goes into the same category as above but broader)
I think there are several questionable cards in this. Echo of Medivh looks pretty good on paper. But its pretty hard to get the combo with molten/reno, and in other situations it is just to slow. The value of this deck comes by itself, you dont need to Echo. Same with the Youthful Brewmaster, yes it looks very good to shuffle reno/healbot back into your hand, but at the same time you kill your own tempo, and tempo is one of the main problems with those grinder mages.
I would always play Jeweled Scarab and Brann Bronzebeard, i'm also missing one copy of Frostbolt, as early game removal.
I also don't agree with Earthen Ring Farseer in Zoo/Pala Meta. Mind Control Tech looks like the better option on this spot. And don't undervalue the Stampeding Kodo, with or without Bran.
I uploaded StrifeCro's Reno Control Mage, wich he played on stream, It's pretty good.
Echo is amazing... With emperor and duplicates, you can (and should) use with other stuff. Just won a "lost game" against Zoolock because I managed to sneak a duplicate into my sheep, into sheeps + echo. There's a lot more to echo than just waiting for 10 less health.
Other game I got an reno on board + emperor and echo. And it was against a face hunter.
Next turn? Reno + Youthfull.
Now for the Brann+Jewled, that's not better than echo with other cards. It's the same thing in the end, brann+activations. But if there's a brann alive on the board, the enemy will remove it. With echo you can sneak stuff and make them silence the belcher, or leave the Ethereal with 2 healths so it dies to explosive.
There are many more ways to use an Echo than to use Brann, brann you'd need him in hand before, echo you can draw into it
That's what she said
I m doing quite fine the first 5 fights. 3 wins 2 losses,need some tim to getting used to renomage. I think all the people who drpooed from rank 18 to rank 20or sth shouldthink about that this deck might be to complicated for them to play.
Any replacements for Echo?
You don't need it, echo is pretty bad and doesn't synergize well here. Play something more useful, likeLoatheb.
You must be kidding. Doesn't synergize?! Is the greatest combo in the deck XD
Echo has great synergy here. With all the great battlecrys (including reno...) that you would want to run a second showing of...
Just so bad.... sooo sooo soo bad... I mean if you want to either die really quickly.... or wait until fatigue to peace out then go ahead.
Brann Bronzebeard looks like a real good addition here with five very strong battlecries you can also duplicate or mirror (Ethereal Conjurer, Earthen Ring Farseer, Antique Healbot, Loatheb, Dr. Boom )
Only question is what to take out for it, I'm guessing Youthful Brewmaster or Acolyte of Pain
But Brann has the advantage of being able to drop earlier against faster decks like Face hunter.
for some reason I dropped from rank 1 to rank 8 without winning a single game with this deck. I'm done at this point.