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[Legend] Midrange Paladin

  • Last updated Feb 11, 2016 (Explorers)
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Wild

  • 21 Minions
  • 6 Spells
  • 3 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 7300
  • Dust Needed: Loading Collection
  • Created: 2/6/2016 (Explorers)
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Hey Guys, this is my first guide here, this is a very standard mid-range paladin list that you all probably have seen before but its the one i used to get legend last month and its a pretty fun deck to play.

Match ups :

Always keep no matter what you're playing against : Zombie Chow, Knife Juggler, Shielded Minibot

1. Mid range Druid - Favored

This match isn't very hard, as long as you control the board you should be fine, you have a lot of cards to deal with their big dudes like Keeper of Uldaman, BGH, Aldor Peacekeeper and Equality, use the Equality wisely though since it leaves you very vulnerable to a Swipe on the way back. In this match up if you have coin you might want to keep a Truesilver champion if you have a good 1 or 2 drop or coin.

2. Secret Paladin - Favored

This match is about board control which the Zombie Chow and Muster For Battle helps alot with if you can get trough the early and mid game without being totally overwhelmed you have a pretty high chance of winning the game. In This match up you might consider keeping Coghammer and consecration if you have 1 or 2 drops.

3. Freeze Mage - Hard 

In this match up you'll need to be as aggressive as possible but at some point in the game the mage will be able to freeze your board or completely clear it many times, so what you have to do in this match up is to not die and for that you'll need the Loatheb since it buys you a turn most of the time and Lay On Hands since its the best heal source in the deck after they use Alexstrasza on you, the heal from the Truesilver Champion also helps a bit.

4. Tempo Mage - Easy

In this match up the mage will try to keep your board always clear and  to get some damage in with the Mana Wyrm and the Flamewaker but you wont have a hard time dealing with his minions as he will have dealing with yours, be careful with the Archmage Antonidas that is a card that might win the game for them if you have no way to deal with it in the next turn.

5. Zoolock - Even 

This match up is about board control as well, even though the Zoo deck is pretty good at that if you can manage to use consecration when you are ahead or even on the board you're very favored to win the game,but if you use consecration when you have nothing on board it wont help you that much because they will just fill the board with creatures again and you will be in the same spot as before also there are a little annoying cards like haunted creeper and Nerubian Egg that might make your consecrations less effective thats why its very important that you try to always have minions on the board.

6. Control Priest - Favored

In this match up they will keep clearing your board, but they wont kill you anytime soon so be patient in this match up you'll need the Justicar Trueheart on the table as soon as possible since it will give you two dudes every turn, the priest will use aoes many times but you'll always have a board with a lot of dudes, also keep in mind to not play Tirion unless they used both Entombs.In this match you might consider keeping Equality and Keeper of Uldaman to deal with the Deathlord easier.

7. Control Warrior - A little bit Favored

This match up works just like the control priest one, Justicar will help you win the game and after you've played the Justicar you can just hero power every turn and save your cards to answer their big threats.In This match you might consider keeping Piloted Shredder with or without coin. 

8. Patron Warrior - Even
 
In this match up you will need tough minions to deal with on the table like, Piloted Shredder and Shielded Minibot so you can have a easier time clearing the patrons, always kill as many minions as possible so they can get less value from Battle Rage, the Equality & Consecration combo might just win you the game after he used a lot of resources to spawn the patrons.

9. Face Shaman - Even

In this match up you'll need to control the board as well since a lot of the damage is caused by the good early game minions they have like Tunnel Trogg and Totem Golem after you have taken control of the board you can start getting in for face damage. In this match the cards that will help you alot are : Truesilver Champion because its helps you on getting ahead on the race, Loatheb sometimes it just buys you a turn since a big part of their deck is burn and Sludge Belcher to defend yourself a little.

10. Renolock - Hard
This match up is gonna play out depending on what kind of Reno deck you're facing, if it is the "traditional" Stalagg/Feugen Renolock which is hard to see lately or the Leroy(or Arcane Golem) + Faceless combo, in both of the match ups you have to play as aggressive as possible, you will have a hard time killing them tho, Reno, Molten Giant, Brann + Healbot will buy them alot of time, then if you're facing the Stalagg/Feugen deck you can play the value game, Justicar will help you with that, but if its the combo deck, you have to try to kill them as fast as possible or else they will eventually win. So basically kill them before they can kill you. 


Say what you think about the guide in the comments so i can improve it,and thanks for all the positives comments about the deck :D