[Legend S23] Brann Zoo Lock with Enhance-o Mechano
- Last updated Feb 10, 2016 (Explorers)
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Wild
- 26 Minions
- 4 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 1560
- Dust Needed: Loading Collection
- Created: 2/3/2016 (Explorers)
- Kolento
- Pro Player
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Tournament Decks:
92
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Ladder Decks:
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This is Kolento's Brann Zoo Lock with a small change. Instead of his Dark Iron Dwarf I use [card]Enhance-o Mechano[c/ard (v1.1) for huge swings and extra taunts.
Here are the stats for the whole season from Rank 17 to Legend 192!!!
You can subscribe to my youtube channel for more videos with this deck or like me on facebook for constant updates.
Update 2/10: Just hit Legend (rank 192) with the 1.1 version of this deck. Watch the last games on the video below for proof:
The Deck
Flame Imp Best Turn 1 play in most cases. Avoid playing it when Brann is in the battlefield or you're pretty low on life.
Abusive Sergeant Egg enabler, makes your Voidwalker/imps little better in trading, removing early minions. Sometimes you can play it on turn 1 against pingless classes. Great with Brann with a nice +4 battlecry effect
Power Overwhelming Egg enabler & finisher
Voidwalker This guy protects your other minions or your life total during late game when your opponent's beef are on the battlefield. Good against secret paladin to break the noble sac secret or the shield of a minibot. With Abusive sergeant removes most 1-2drops.
Knife Juggler Great 2 drop with synergy with Imp Gang Boss, Implosion, Haunted Creeper and your other cheap minions. Watch your play against Patron Warrior.
Haunted Creeper Strong 2 drop which helps against mass removal, great to buff. It's usually a keep with Knife Juggler & coin.
Dire Wolf Alpha Egg Enabler, great with tokens & chargers. Be careful with placement. You can most likely buff all your minions while trading.
Ironbeak Owl Silence effect to keep hitting your opponent while in taunt. Great against paladin (Tirion, buffed Challenger) & freeze mage (Doomsayer).
Nerubian Egg You have some many ways to enable it so it's usually a 2 mana 4/4. Moreover it protects you from aoe spells.
Dark Peddler One of the main reasons this deck is so good. It can get you really good 1 drops or 1 mana cost spells that will fit your curve and answer most of the problems you'll face both in the early & late game. Except the one drops you have you can get, Mortal Coil, Stonetusk Boar (good with PO), Blood Sail Corsair, Reliquary Seeker (up to 9/9 with brann & just 6 minions :P), Soulfire
Imp Gang Boss Best 3 drop in the class, works so well with many of your cards. Be careful against priest variations & his Cabal Shadow Priest
Brann Bronzebeard He makes your peddlers, sergeants, defenders of argus & Enhance-o Mechano so good. Play it late against Midrangy/Control decks to get some more value.
Defender of Argus You most likely control the board with zoo decks, so it's really hard not to have 2 minions on the board. He keeps you alive, buff eggs & wins you games. :D
Enhance-o Mechano It's a 3/2 for 4 but his effect is so good. Especially with Brann. It's not that common in zoo decks (haven't seen one during this season) so your opponent doesn't expect it.
Imp-losion Synergizes well with Juggler, Dire Wolf Alpha.
Loatheb This guy helps you a lot against control decks, combo decks (druid/pally,malyX) & sometimes even aggro (hunter/face shaman) when you're low on life.
Doomguard He is your finisher, his drawback most of the times doesn't count.
Mulligan Guide
As a general rule you don't want any 4 drops in your opening hand. Voidwalker, Flame Imp, Dark Peddler,Nerubian Egg are always a keep. Knife Juggler becomes much more appealing to keep when you have Haunted Creeper especially with coin as you can gain advantage of juggles suiciding the creeper on turn 2. So do Abusive Sergeant/Power Overwhelming/Dire Wolf Alpha with Nerubian Egg. It's reasonable to keep Imp Gang-Boss when you have 1drop into 2drop into Boss.
Videos
The videos below are in greek language so you may want to mute them :)
You guys really feel lotheb is necessary in current meta? put in a dark iron or sea giant instead?
Same actually. I never draw and by the time I do, I dont need him. I feel I could put something else. Im just not sure what
Is imp master a good replacement for imp gang boss?
Any good replacement for Imp Gang Boss? I can also craft Enhance-o but is it worth?
They already replied:
The deck won't be the same without him. You can try Harvest Golem, Imp Master, Razorfen Hunter, Shattered Sun Cleric (egg activator, works with Brann too).
I had the same question about Enhance-o. Since I had some spare dust, I crafted. I would advise you to play it with some replacement and if you really like the deck and plan to play it for a while, so yes, why not give it a try.
ok dark peddler can make this crazy sometimes. 4x po? sure.
I think it should be two sections for the mulligan guide: with coin and without coin
The mulligan strategy is really different.
Well i tried this deck and i dont know maybe its only me and i cant play it properly but its impossible to win with it at rank 5 against freeze mages (i am matched up against them so often that im crying)
A second Sea Giant is indeed a good sub, but also Leeroy Jenkins is a good sub and functions as a good finisher.
Hey I don't have the dark peddler, Imp gang boss, or brann. Right now I have succubus, Drain life, Shadow bolt, and pit lord in their right now, and was woundering if their was any better replacements.
Pit lord does not work very well with this deck due to its high mana cost, shadow bolt is only really good against aggro, and succubus is just all-around bad in this deck. For imp gang boss, sub in possibly a Harvest Golem, Imp Master, Razorfen Hunter, or Shattered Sun Cleric. Dark peddler is pretty much a must as it gives you valuable hand-size with low-cost cards that you can flood the board with. You can try a second Ironbeak Owl but keep in mind, the deck is made much, much worse. There really is no replacement at all for Brann. Drain Life is good for subbing in, but it is terrible tempo and can lose you the game on its own verses an aggro deck. Hope this helps frame a bit of thinking. :)
Would it be a good idea to drop a doomguard for an extra enchanco?
Found this deck at another site, but anyway thanks for the guide! There is my first time legend with it!
Hey guys check out my review featuring game play of this deck in my hearthstone top meta decks series!
https://www.youtube.com/watch?v=oy76hX856iw
"There is no meta" LOL hahaha i just thought that was very funny ^^
What could I replace Imp gang boss with?
I notice you have no stats for this deck versus Rogue. My experience so far is that it does not do well. Any thoughts?
Rogues are pretty hard to beat with all their removal.
Sounds like a great replacement. I don't have Leeroy (yet), but should Argent Commander also work? He cost 1 mana more, but has divine shield.
My thanks for this deck! 5 rank for a few hours!(its my first time of 5r). Used Gormok instead of Ench-o-Mech with 33-14(70%) stat.