+167
Favorite this Deck

Legendary cheap Aggrodin (S22)

  • Last updated Mar 6, 2016 (Explorers)
  • Edit
  • |

Wild

  • 17 Minions
  • 10 Spells
  • 3 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 1560
  • Dust Needed: Loading Collection
  • Created: 1/29/2016 (Explorers)
View Similar Decks View in Deck Builder
  • Battle Tag:

    kiwiinbacon#1419

  • Region:

    US

  • Total Deck Rating

    5504

View 91 other Decks by kiwiinbacon
BBCode:
Export to

S24 edit: removed 1 Southsea Deckhand and added 1Arcane Golem So many times have I needed 4 damage at a later turn and I think it is more consistent that way.

 

Do you like having your opponent yell at their screens after a duel? Do you love feeling like you should take a shower after defeating your opponent? If you don't mind your jaw hurting caused by the laughter from playing this deck, then THIS DECK IS FOR YOU !!!

The Original idea came from TalionHS which is in my eye an excellent hearthstone player. I made a few modifications, of Course as I played this version and I feel is this is a tad faster.

I Managed to reach the Legend rank on 1/27/2016 with this deck and I am pretty sure that you can too! Do not forget to play optimally and that face isn't always always the answer. Here is a video of me defeating the last boss as a proof:I was rank 3 in February as i didn't play as much :D the deck is still excellent.

The point of this deck, if you haven't noticed yet is to flow the board in order to overflow your enemy. You have Abusive SergeantBlessing of Might and Blessing of Kings to increase your damage count. Now this deck isn't facehunter. it does sometimes requires brains to play correctly. When you can buff the attack of one of your minions, use it on one of your divine shields, or something that wont die the turn you played it. or even better, a charge minion to end the game.

You have very little removal in this deck. However you always have the option to use Blessing of Kings on a Shielded Minibot or Argent Horserider to clear a big threat/taunt minion

You probably have noticed by now, but apart from Coghammer which is the only epic card in this deck, and Sir Finley Mrrgglton this deck is pretty cheap.and before you ask, Yes finley needs to be in the deck because he can bring you extra damage with the hunter, druid hero power and sometimes warlock card draw.

This deck does very poor during the late game, you should aim to end the game early. However, the addition of 2 Divine Favor will greatly help you against warriors, priests and a few warlocks. To finish, don't forget you only have one Ironbeak Owl. Use it to end the game by silencing a taunt or protecting your board from impending doom.

I hope you enjoy the deck, if you try it just tell me in the comments how you did and may the topdeck be with you.

I would like to write more for this guide, but i want to make sure that enough people are interested first (i just want to know it will get seen if i put effort into it)

I will make sure to answer every question or most preferably come ask me questions when im live on stream at twitch.tv/kiwiinbacon

 

here are a few things i want to add:

10 likes: Explain cards choices         Thank you for the support!

20 likes: Explain mulligans                Enjoy!

30 likes: Video showing the deck

50 likes: Match up analysis for most played decks of and every classes

 MULLIGANS

If you go first : You will always have to look for a turn 1 minion. be mindful if you play against mage, priest or warlock. They have 1/3 minions so in those cases you will be looking for Sir Finley Mrrgglton.

Apart from that you can take any other 1 drop but i recommend Leper Gnome

If you already have a 1 drop, you can try looking for either Shielded Minibot or a Muster for Battle

If you start second: You will want to search for a Shielded Minibot, a Knife Juggler and a Muster for Battle

CARD CHOICES

Blessing of Might: Great extra damage. This card is most effective when played on Arcane Golem [/card], [card]argent horserider or a charging Southsea Deckhand.

Shielded Minibot: Great turn 2 drop. Amazing at early trades and can also serve as a great target for Blessing of Kings.

Coghammer: Great at trade or extra damage. Protect your minions behind this to keep your board safe an extra turn.

Divine Favor: This card can either help you get an extra push or be a finisher on its own. Since most of your cards are extremely cheap, your hand depletes very fast. This amazing card draw is the bane of all control decks.

Muster for Battle: A must have in most paladin decks nowadays. This card will fill your board and be very annoying to players who don't run aoe removal. works great with Knife Juggler.

Truesilver Champion: 8 damage and 4 heal in 1 card. remove pesky taunts or push in for extra damage, this card is extremely versatile.

Blessing of Kings: This card is great at both removal and added damage. It is best used on Shielded Minibot, Argent Horserider or any minion that was shielded by Coghammer

Consecration: This is the only board removal card in this deck, a must have against other aggro decks.

Abusive Sergeant: this card is very cheap and adds precious damage. it can also be played on Shielded Minibot or Argent Horserider for removal.

Leper Gnome: Great on turn one, but can also win you matches against freeze mage by bypassing Ice Block when they play Doomsayer. (Before you ask, yes it happened quite a few times.)

Sir Finley Mrrgglton: This card is extremely versatile. Since this is an aggro deck, I list the best hero power in this order: hunter, mage, warlock, druid.

Southsea Deckhand: Good charger as there are many weapons in this deck, can be used with Abusive Sergeant and Blessing of Might for cheap and quick damage.

Haunted Creeper: This card protects your board from being cleared and is also great with Knife Juggler.

Ironbeak Owl: While having poor stats, this silencing minion can save your life in very dangerous situations, or just bypass a taunt for lethal.

Knife Juggler: This card is excellent in any paladin deck just because of the hero power, but it also synergises well with Muster for Battle as well as Haunted Creeper.

Arcane Golem: double edged. Do not play on turn 3 or 4 unless you have nothing else to play. Best played as a later stage to finish the game with the help of Blessing of Might, Abusive Sergeant or even Blessing of Kings.

Argent Horserider: This card can either do great damage or removal when paired with Abusive Sergeant and/or Blessing of Might

EDIT +1 Wolfrider: has the same effect as Arcane Golem, however does not offer the 1 mana crystal to you enemy. You can play this at any time in the match.