KevveC's Aggro Egg Paladin Season 22
- Last updated Jan 24, 2016 (Explorers)
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Wild
- 22 Minions
- 7 Spells
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 3100
- Dust Needed: Loading Collection
- Created: 1/23/2016 (Explorers)
- KevveC
- Pro Player
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Country:
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Tournament Decks:
0
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Ladder Decks:
2
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Submitted By:
Hey, KevveC from team eSports Hero here!
Many people have been asking for my decklist and a guide for my aggro egg paladin, so I have been working on it a lot and here it is:
EDIT: Replaced Flame Juggler with Ironbeak Owl
I started playing Aggro paladin around 6 months ago, but it was not until season 19 where I hit high Legend with it. Legend #2
Last season and this season I have been experimenting with an "improvement" for the Aggro Paladin and this is the result. I hit top 100 Legend in the middle of this season (unfortunately the screen was deleted) But l dropped when I tested different versions and card changes. Top 200 Legend Last night
So with no more stalling, I want to guide you through some card choices, gameplan, mulligan, matchups and statistics.
Gameplan
The deck is a very aggressive deck, so you mainly go for face but since the deck has a lot of value cards you also do value trades. For example with Nerubian Egg you want to buff it with the spells and trade to get a bigger minion. Another thing with the deck is that it runs very sticky minions overall, so one boardclear from your opponent is not enough to remove the whole board.
Once you have controlled the board you can easily start to race your opponent because you have cards such as Defender of Argus and Coghammer that slows down the pressure from your opponent.
Against different matchups you of course also have to play a little bit different, if you play against aggro you can usually race them if your mulligan contains 1 and 2 drop minions, and as I above explained, you usually can trade with minions that have divine shield or deathrattle and maintain the board control but this also depends how fast and what type of aggro deck it is.
Mulligan
As other aggressive decks, you mulligan for the low drops such as 1 drop and 2 drop minions, against aome matchups you even keep Muster etc, This also changes if you have coin or not.
Matchups: Good vs Bad
So let's go through some usual matchups on ranked play that I have considered and analyzed to be the best and the worst.
Good:
Tempo Mage - Because you can race Tempo Mage it is pretty favoured, but not only because you can race it but also the sticky minions vs clear like Flamewaker
Control Warrior - This matchup has been one of the easiest, why? Because of the sticky minions and divine favour for refill. They can usually only remove 1 minion at a time as well.
Murloc Paladin - Now you probably wondering why this deck is a favoured one, they have tons of heals and board clears but the reason why it is easy is because, like the 2 matchups above, sticky minions and finishing them before they can start heal and even if they heal they can't remove at the same time.
Bad:
Patron Warrior - This is probably the worst matchup as for almost any other Paladin decks as well. Because of minions like Unstable Ghoul developing a board is hard, they also run cards like Whirlwind which makes it much more difficult to maintain your board.
Aggro Druid - Usually this matchup is very difficult since they are much faster and with Innervate and bigger minions such as Fel Reaver you stand no chance. There is of course chance to beat this matchup if you draw good 1 and 2 drops such as Argent Squire and Shielded Minibot
Dragon Priest - This matchup varies depending on how good the Priest's early game is. But it is still unfavoured since they have both Deathlordand board clear.
Statistics so far: vs common decks on ladder right now
vs Murloc Paladin 6-1
vs Secret Paladin 8-3
vs Reno Lock 4-4
vs Combo Druid 7-1
vs Zoo Lock 6-2
vs Tempo Mage 6-0
And for last of this guide, some card choices and why them?
Nerubian Egg - The reason why it is called "Aggro Egg Paladin". This card is also very underestimated since it does huge change when it protects your board vs Aoe.
Argent Squire - Many players have asked me why I prefer Squire over Leper Gnome and it is because Squire is more sticky and more valueable with Abusive Sergeant and other buffs when trading.
Loatheb - I have been testing a lot whether to play this card or not, but after some thoughts it is really strong, it can save one extra turn vs decks like [deck]Combo Druid[/deck] preventing there combo for one turn.
Sir Finley Mrrgglton - Just going to go through the Heropower choices
1. Warlock 2. Hunter 3. Depends on the situation.
Thanks for taking your time reading this! Give me feedback and if you find it interesting try it out!
Is it possible to play that without uldaman?
very hot deck~ i like~
what do you think about one maybe twoSea Giants in this deck ???? are them reasonable enough ???
I'm really impressed with this, went 21-7 from rank 9 to rank 5 today. Seems to have a lot of answers unless you get out-rushed. I kept deck as is and didn't feel like I needed a Truesilver champion but maybe if lots of priest taunts (went 2-0 against those). A bit of a break from the ramp druid I had used last 2 months.
This is a really bad deck... I am also an aggrodin player, but this deck is much worse than usual aggrodin... if not the worst.. (I am not a terrible player. I consistently get to rank 5 with aggrodin each season.)
Garbage against all midrange, control, combo decks... aggro usually overrunyou.. druids have keeper, divine favor is terrible against zoo, control priest, druids.. so this deck is garbage
Damn you sound quite arrogant person KevveC.
Reckless Rocketeer or Arcane Golem
Amazing deck
Thanks man. Went from rank 10 to 4 in the last days of last season.
Awesome deck, Sir. From 17 to 10 rank *2 in a 1 day, but I replaced a Leeroy with Reckless Rocketeer, works nice. Thank you.
gone from rank 9 to 12 with 30% winrate. maybe i doing smthing wrong -_-
Any replacement for Uldaman?
Seems to work great. Had to craft Coghammer but it was certainly worth it.
Also swapped Leeroy with Truesilver.
Is possible put Consecretion? Or not is necessary a clean board?
no, the whole point is to stick through their attempts to clear. Divine favor shouldn't be given away for a minion that can just get Shadow Word: Death or give something for a Big Game Hunter to land value against. You are completely missing the point of the deck.
my stats say that 50% of the ladder are paladins. Dont underestimate the impact of turn 3 9/9 or 6/6 minion.
Thank you very much for this deck man. Just got legend with it and its my first time.
Got 19-9
Match up Stats:
vs Druid 0-1
vs Mage 5-3
vs Paladin 6-1
vs Priest 3-0
Vs Rogue 1-0
vs Shaman 0-1
vs Warlock 3-3
vs Warrior 1-0
Some tips when playing this deck:
The best play for [card]Nerubian Egg[/card] is to add a permanent offensive buff and NOT trade them to death. Your opponent won't want to kill them either. There's a reason for that. The win here is offense AFTER a big board clear. You want to play around things like Flamestrike by leaving your minions up. Blessing of Kings is the best egg play and with it you should generally be content just hitting them for 4 to the face and making THEM deal 6 damage to it, and THEN deal with the 4/4. I play two Blessing of Kings because of this. With [card]Blessing of Might[/card] it's similarly good to keep the buffed egg around. Abusive Sergeant is not the ideal egg buddy. Keeper of Uldaman is a better egg buff. Don't feel you HAVE to buff the egg either. Play em. Sometimes it gets value just being laid out and then they kill it for you.
Know your opponents clear costs and play Loatheb accordingly. Keep track of the coin if you're on the play so you can do your math right too. Specifically, you're working around Brawl against control warrior and Blizzard against freeze mages.
Know when to back off laying minions. If you have lethal in a turn or two on the board, you might consider not laying the rest of your hand. Consider how you will deal with a board clear.
Knife Juggler and Muster for Battle work so well together and you'll be so excited to see them in your first few cards you might want to play turn 2 juggler, turn 3 muster. This is a mistake. Why? Juggler will get killed. There isn't a deck in this meta that isn't looking to do 2+ damage to your minions turn 2 or 3. This however is a wonderful turn 4 play with a coin. It's not as good on the play (turn 5), I'll often mulligan away these cards in that situation. Turn 5 on the play you want to be able to play Loatheb if it draws. Muster works fine on it's own giving good value and juggler is often best to play with a ready to attack (and die) Haunted Creeper on the board.
The best uses for Abusive Sergeant are again, not on the eggs. You ideally want to put it on Shielded Minibot, Argent Squire, and Argent Horserider and blow away some larger minion with the combination of your "temporary" effects.
On a budget, Truesilver Champion is nearly as good as Leeroy Jenkins
scintillating...
Been playing an alterna-verse ver. of this deck for about 2 months in since LoE got popped. Taught to me via. one them m8's u befriend just from having a good game str8. Great deck, the one I been slicing through with, though I suffer from ladder anziety, so does that really count?
I made something closer to egg roll druid a while back -- more focus on stickiness and buffs... but I'll definitely try something more along the lines of yours. A coghammer would help, though...