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"Animated Garrmor"

  • Last updated Jan 5, 2016 (Explorers)
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Wild

  • 13 Minions
  • 17 Spells
  • Deck Type: PvE Adventure
  • Deck Archetype: Unknown
  • Boss: Garr
  • Crafting Cost: 3400
  • Dust Needed: Loading Collection
  • Created: 1/6/2016 (Explorers)
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You have to have the Animated Armor until turn 5, because on the 6th turn the minions will die and all you will get is 6 damage. It is also good to try to silence as many as you can before this turn and to keep attacking the hero face since he wont be able to play any minions until turn 6, which help you to make him go down in life with your spell powers. Try to have the "pyroblast" to play it on turn 10 (it is useless to have the "sorcerer's apprentice" unless you want to use it on turn 8, to use the pyroblast on turn 9, or if you have a lot of spells because it will just survive 2 turns). 

I won on my first try, you can two if you are lucky and violent (make a lot of damage on hero face on the beginning, when I played, on turn 6 he had only 19 lives, so it was easy to hold the game until turn 10 and kill with pyroblast).  GOOD LUCK!!! :DD