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Rush Hunter Legend Deck

  • Last updated Apr 12, 2014 (Live Patch 5170)
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Wild

  • 17 Minions
  • 11 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 2500
  • Dust Needed: Loading Collection
  • Created: 3/26/2014 (Live Patch 4973)
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I was wondering how some "legend" decks could actually work so i added this rush hunter legend deck i'm currently playing. 

There are few modifications possible but it depends on your playstyle. Here are examples: 

1. You can use Flare/Bloodmage Thalnos instead of Loot Hoarder.

2. You can take away Loot Hoarder, 2x Abusive Sergeant and Wolfrider and add 2x Snake Trap and 2x Sea Giant. It's really OP when you can play 2 giants in third turn. 

Note: If you want to add some other cards like Tracking, Knife Juggler, Misdirection etc., always remove Loot Hoarder, Abusive Sergeants, Bluegill Warrior or Wolfrider. Every other card is pretty much mandatory. Never forget to have 2x Hunter's Mark in your deck. That's why the rush hunter is so strong - you can simply destroy big taunts or dangerous minions. Say goodbye to handlocks and other heavy taunt decks. Also too many low cost minions like Stonetusk Boars instead of cards like Wolfrider or Arcane Golem can cause problems against heroes with healing or armor.

Note 2: I will try to explain why i don't play certain cards: 

Tracking: It's card for a card. Of course, you can choose the card out of 3 but i don't like the part where you discard the other 2 (for beginners - discard doesn't mean that cards go back to your deck, they are destroyed and you can't use them that game). Sometimes you draw the card you need for winning the game but sometimes you have to discard your key cards (e.g. you got UTH - Leeroy - UTH and you have to decide if you will play that game without Leeroy or without UTH). Sometimes when you discard 4 of your important cards, your deck will be out of fuel too soon. 

Misdirection and Freezing Trap: These cards are really good. You can add them into your decks and it won't be mistake. They will buy you some time and durability for your weapon which is nice but they are more defensive than for example Explosive Trap so you must decide if you really want them. I like aggresive cards more. Btw. never use them together because they will trigger in the same time and Misdirection won't hit anything.

Knife Juggler: Juggler shines in zoo warlock deck because you can protect him with Shieldbearer or Voidwalker. He is too vulnerable in this deck and is always removed immediately. You can use him as a combo card with UTH etc. but you will need to use UTH + Starving Buzzard more likely. Ofc. you can use Juggler + Buzzard + UTH combo but there are better options for 6 mana. I just felt that he was a little bit underperforming.

You can use all these cards in your deck, they are not bad but i tried them all and i am more successful with this deck. As always, it depends on you and your playstyle.

Right now i am considering to add Flare because of mirror matches. 

 

Remember: Rush deck is not for everyone. It must suits your playstyle. It's more luck based than control decks but this is current meta and you should be able to reach legend with this deck. Also the games are really fast so it's pretty good for farming gold or golden hero portraits. 

 

Have fun!