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Resurrect N'Zoth Priest

  • Last updated May 6, 2017 (Un'Goro Launch)
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Wild

  • 16 Minions
  • 14 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Resurrect Priest
  • Crafting Cost: 13200
  • Dust Needed: Loading Collection
  • Created: 12/12/2015 (Explorers)
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  • Battle Tag:

    iCameron#2298

  • Region:

    EU

  • Total Deck Rating

    51

View 34 other Decks by icameron1
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Since Resurrect is rotating out with Blackrock Mountain, I revamped the deck for Wild! The quest has fairly good synergy with resurrect, so I decided I would rebuild around that.

New cards:

Awaken the Makers: Gives you a turn1 play which doesn't weaken your Resurrect effects. Amara, Warden of Hope is your primary win condition against decks looking to burn you out.

Shadow Visions: Lets you select the appropriate situational answer from your deck, or possibly another Resurrect or Power Word: Shield if you need to be the aggressor. Mandatory 2-of in any priest deck going forward.

Devilsaur Egg: A relatively cheap deathrattle that stays relavent lategame. Pop it with Shellraiser or Excavated Evil.

Tortollan Shellraiser: A strong deathrattle with taunt; thus it helps keep you alive and has synergy with the deck.

Returning wild cards:

Deathlord: Along with Shellraiser, helps to keep you alive, especially after playing N'Zoth. Has some unfortunate anti-synergy with Barnes and Spiritsinger Umbra, nonetheless I think it is too good in this deck to pass up.

Lightbomb: A control priest staple for good reason. Especially good for when Deathlord pulls a large minion.

Other additions:

Loot Hoarder+Bloodmage Thalnos: Proactive 2-drops to get the quest going; helps you draw into key cards. The spell power on Thalnos is occasionally useful on the board clears.

Entomb This deck is weak to sylvanas, so you need a good answer to her. Defias Cleaner or Kabal Songstealer could also work.

Herald Volazj: Great way to abuse the eggs, and often summons multiple deathrattles to speed up the quest.

Dr, Boom, Sneed's Old Shredder: Lategame deathrattles. Boom also counts as 2 deathrattles for the quest.

N'Zoth, the Corruptor: Your new main win condition against most decks. Lots of synergy with the new version of this deck.

Some notable cut cards:

Dirty Rat: While it has solid synergy with the deck, it's too risky as an early play, and you have better things to do lategame.

Injured Blademaster: Another minion with solid synergy in the deck. I think the other 3-drops are simply a bit better overall.

Baron Geddon: The AoE tends to come too late.

Ragnaros the Firelord and Soggoth the Slitherer: Both good in the deck, but we can't be too greedy with the amount of lategame.

Y'Shaarj, Rage Unbound: Similar reason to above, and in addition to that, pulling N'Zoth is a disaster for us.