Execute Paladin
- Last updated Dec 2, 2015 (Explorers)
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Wild
- 20 Minions
- 8 Spells
- 2 Weapons
- Deck Type: Theorycraft
- Deck Archetype: Unknown
- Crafting Cost: 7420
- Dust Needed: Loading Collection
- Created: 12/1/2015 (Explorers)
- user-12947019
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Total Deck Rating
71
So this is my murloc execute deck. It's really basic you mulligan for your murlocs and kill them off as quickly as possible. Then you stall till all your murlocs are dead and you have Anyfin Can Happen. Save one of your Wild Pyromancer and Equality for the turn before you play Anyfin Can Happen so that you have a empty board.
Harrison Jones : Can be replaced with any other card draw like an second Divine Favor
Tirion Fordring : Hard to replace but you could replace it with a Sunwalker to continue stalling the board
Edit: Why no Murloc Knight? It ruins the combo, If you play Anyfin Can Happen and get the Murloc Knight instead of any other Murloc in this deck you don't get execute
Combo= Bluegill Warrior 8 attack x2 Old Murk-Eye 14 attack = 30 damage on 1 turn
Leave any suggestions in the comments to make this deck better or your opinion on it.
Edit Everyone seems to forget that this is a Theory Craft deck. I don't see this deck climbing ladder like nothing else, i see this as a fun deck.
pretty good idea
Your curve is way too high for divine favor. Secret paladin has a WAY lower curve than this deck and struggles to get value out of divine favor. Some aggro secret paladin (with abusive, argent squire etc.) only run one divine favor already.
You also rely on reaching turn 10. so many games are done before that. And you rely on drawing the murlocs for your combo alongside Anyfin can happen.
This deck is a cool idea but i think Anyfin can happen will be played in a full murloc deck as a refill turn 10. It remains to be seen if the deck is good enough to make murloc decks work. And if they work, it's probably in zoo again or in shaman?
Edit : sry didnt realise that card was a paladin card
I believe for it to be too slow to actually work
Given how many fat cards you running, I would drop Divine Favor for some other card draw.
I think using Divine Favor is actually feasible given he's going to drop all his Murlocs in the beginning turns. As long as you mulligan for divine favor along with Murlocs, I think it's a pretty good card.
Looks awesome, but the main idea is that ALL 7 murlocks have to die until this combo. It seems like a very slow OTK
There is no better OTK in Hearthstone though
Raging Worgen, Charge, Inner Rage x2, and Rampage x2 are 6 cards for 32 damage. 7 murlocs and Anyfin Can Happen are 8 cards and require playing all the murlocs prior to playing Anyfin Can Happen. Worgen OTK does require all cards in hand, but you can get the OTK sooner with chipping damage. However, playing weak murlocs, even Grimscale Oracle, is better than holding cards in hand. The Worgen OTK is faster and still doesn't see much play, so it's hard to know if this kind of OTK will as well.
Also, if your opponent plays a murloc, like Murloc Knight or the fatigue friendly Coldlight Oracle, that can severely damage the power of Anyfin Can Happen.
The first thing that crosses my mind when I read your deck's name is that how to get Execute for Paladin? EleGiggle. From Spellslinger?
Ummm.... no Murloc Knight??
Yeah, but that's assuming that you've managed to play and kill all 7 of your other Murlocs and actually need all 30 damage out of Anyfin Can Happen in order to win.
It just seems weird to leave out a good card for the sake of a dream scenario that will probably happen 1 in 30 games. Especially when Murloc Knight will help you get more value out of Anyfin Can Happen most of the time.