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ShocLock Aggro

  • Last updated Mar 13, 2014 (Live Patch 4973)
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Wild

  • 25 Minions
  • 5 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 2960
  • Dust Needed: Loading Collection
  • Created: 3/13/2014 (Live Patch 4973)
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The deck is less of a high-octane deck aiming to flood the board early (like Zoo or Murlocs) and more of a powerful deck that aims to be slightly bigger (better) than the pure aggressive decks and strong enough to withstand the might of control decks.  

With minions like Chillwind Yeti and Harvest Golem, we're not trying to flood out our opponents; we're able to withstand a removal spell or two (or three or four); in fact, Chillwind Yeti represents a threat that isn't easily answered by many decks.

This deck also uses the power of Defender of Argus and Sunfury Protector to control combat; against other aggro decks, a timely protector/defender can be crucial to turning the tide and, against midrange and control decks, the ability to dictate combat is huge.  The choices may seem odd, but they definitely are welcome when you draw them.

 

For the complete breakdown, check out my article here.  I used the deck to get Legend last season and have updated it for the current metagame.

-Shoc