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[S19] tgt Control Shaman

  • Last updated Nov 20, 2015 (Explorers)
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Wild

  • 18 Minions
  • 10 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 5040
  • Dust Needed: Loading Collection
  • Created: 10/28/2015 (Warsong Nerf)
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  • Battle Tag:

    harrison7718#1738

  • Region:

    US

  • Total Deck Rating

    89

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This deck is past its prime so I made a new loe Midrange Shaman-

http://www.hearthpwn.com/decks/375294-s20-loe-midrange-shaman


 Edit-

Basically I just updated the deck to be more geared for aggro decks to combat the current meta. The old deck is still just as good but not in the current meta.

-1 Acolyte of Pain -> +1 Haunted Creeper

-1 The Mistcaller -> +1 Doomhammer

check out http://theirronsmith.com/ to get great insight on the current meta and how to counter it.


 Overview-

Early game just focus on clearing board and drawing cards. When the game slow down, you can drop strong minions, continue clearing board, and win. 


 Mulligan-

Always Keep- Rockbiter Weapon, Zombie Chow, Haunted Creeper, and Acolyte of Pain. Keep Mana Tide Totem if you know you can keep it alive. You can also keep Piloted Shredder if you already have other strong starting cards. If you keep Stormforged Axe remember you will only have 2 mana turn 3.

vs. Aggro- keep Earth Shock, Feral Spirit, x1 Healing Wave, and x1 Lightning Storm. you can keep Sludge Belcher if you already have a good hand. If you have a Healing Wave don't be afraid to use Stormforged Axe or Rockbiter Weapon to clear minions.

vs. Control- Mulligan dosn't really matter too much, normal I'll just bait out his clear with my totems and weak minions. I do really like keeping The Mistcaller though, the turn 6 tempo loss doesn't matter much against control decks but the buff can end up winning you the game. 


 Cards-

Shaman Cards

Earth Shock- Nullifys 90% of Secret Paladin cads and buffs, with +1 spell damage it can kill Haunted Creeper, Mad Scientist, and many more.

Rockbiter Weapon- Great clear and combos super well with Al'Akir the Windlord and now Doomhammer.

Stormforged Axe- kills most early drops such as Knife Juggler, Flame Imp, and unbuffed Secretkeeper, It can also be buffed by Rockbiter Weapon to kill Emperor Thaurissan. With 3 charges this card can completely control the early game. I only put one in because it dies off later game.

Flametongue Totem- Lets your totems trade early and also allows you to trade really well late game.

Feral Spirit- Great for trading early game and puts up a good wall late game.

Healing Wave- This card is one of the main reasons this deck can beat aggro decks, it also counters Alexstrasza

Hex- The only hard removal that works on any minion.

Lightning Storm- the only Aoe board clear besides Elemental Destruction that shaman has.      (I don't run Elemental Destruction because then I would have to deal with 5 overload or run Lava Shock and I don't have room for 4 more cards) 

Mana Tide Totem- This deck has a low curve for a late game deck so I need all the card draw Thrall will offer.

Doomhammer- Strong at clearing minions in this stupid aggro meta, combos well with Rockbiter Weapon.

Fire Elemental- good clear + good body = great card

The Mistcaller- This card doesn't get near the credit it deserves, yes it is a loss of tempo the turn it is played but if the game goes on (witch this deck is designed to do) you will easily snowball into victory. It brings 8 cards to 4 health witch is out of range for a lot removal, it also makes it harder for aggro and midrange decks to trade into your Flametongue Totem and Mana Tide Totem, and just makes all your minions have hella value.

Al'Akir the Windlord- The best board clearing, face killing, face protecting card in the wild west.

Neutral Cards

Zombie Chow- great minion to control the board early.

Haunted Creeper- great anti-aggro minion.

Acolyte of Pain- card draw is key in this deck and gets really strong with The Mistcaller

Big Game Hunter- It just so happens that almost every deck runs a certain 7 attack minion, and his name is Dr. Boom. You can also kill Alexstrasza, a buffed Mysterious Challenger, or whatever else your opponent decides throws at you.

Piloted Shredder- I didn't have any 4 drops and Shredder is the best one in the game so I threw him in here.

Azure Drake- The spell damage works really well with Earth Shock and Lightning Storm and he draws a card, fits perfectly in this deck.

Sludge Belcher- Super strong taunt.

Dr. Boom- Target for enemy's Big Game Hunter


 Replacements-

The Mistcaller-> Loatheb

Doomhammer-> Loatheb

Big Game Hunter-> Hex

if you don't have Al'Akir the Windlord I would just make a bloodlust shaman

If you have any questions feel free to ask them in the comments, I would be happy to answer them. 

enjoy :)