Heroic Anub'Rekhan
- Last updated Oct 12, 2015 (TGT Launch)
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Wild
- 20 Minions
- 10 Spells
- Deck Type: PvE Adventure
- Deck Archetype: Unknown
- Boss: Anub'Rekhan
- Crafting Cost: 5460
- Dust Needed: Loading Collection
- Created: 10/12/2015 (TGT Launch)
- user-8205111
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I used the cards I had available. The aim is to get out your taunts and in that way fend off the enemy minions. This deck is modified from an existing one, since I did not have the cards. Only spells I had to use when I beat the boss were Wild Growth, Innervate and Mark of Nature.
Game strategy:
- Mulligan for Innervate, Wild Growth, Annoy-o-Tron and Emperor Thaurissan. The Annoy-o-Tron help greatly at the beginning.
- Try to get Emperor Thaurissan out when you can, to make your other taunts cheaper.
- Keep pumping out taunts, hopefully you can place a discounted Kel'Thuzad at some point.
- Alexstrasza to get the boss down to 15 health.
- Victory!
Card explanation:
- Innervate & Wild Growth -> try to get Emperor or taunts out early.
- Annoy-o-Tron -> excellent early game taunt.
- Robo Cub -> Just wanted a backup early taunter.
- Mark of Nature -> Versatile card for boosting your minions, more flexible than Mark of the Wild.
- Wrath, Starfall, Poison Seeds & Keeper -> Removal I kept from the original deck I found, didn't need them though.
- Shieldmasta, Druid of the Claw, Belcher, Hogger, Sunwalker, Ironbark Protector & Volcanic Lumberer -> Taunts are essential in this deck, these were the best ones I have.
- Emperor Thaurissan -> Essential for lowering mana cost of your taunters. Try to keep him alive!
- Dr. Boom -> Just because. :)
- Kel'Thuzad -> Revives fallen taunts!
- Alexstrasza -> You can use her to set the boss to 15 health for an easy win.
Replacements:
- Dr. Boom, Hogger & spells -> More taunts, such as Sunwalker and Master Jouster.
Good luck!
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