Brawl Cheat Priest
- Last updated Oct 8, 2015 (TGT Launch)
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Wild
- 20 Minions
- 10 Spells
- Deck Type: Tavern Brawl
- Deck Archetype: Unknown
- Brawl: Clockwork Card Dealer
- Crafting Cost: 12960
- Dust Needed: Loading Collection
- Created: 10/7/2015 (TGT Launch)
- user-2001875
- Registered User
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- 3
- 8
- 26
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
38
-- Expansive Deck --
Swapping info below if you haven't got all cards!
The deck counters what other players are using in the current brawl. Players play on curve and play a lot of big minions later in the game.
A priest can counter this play style quite effectively. So far, I have won 3 out of 3 on turn 10 with an instant concede.
Mulligan: Throw everything away except 1 Dragon, Velens and a Dark Cultist. You can also keep a Cleric against Hunters to break their freezing traps.
1 - Cleric, one of the strongest 1 drops in the game, and rather easy to keep alive with future draws.
2 - SWP his drop or kill a 1 health and heal the cleric. Coin Velens if mulliganed
3 - If your cleric survives, you have an option to buff him with Velens, or drop a dark cultist. Both are a very strong option.
4 - Mindgames!!!! His deck has loads of big minions? Lets steal one on turn 4.
5 - Vol'jin - Your cleric should be alive with either a Velens, or you have a dark cultist / mindgames drop. Vol'jin his creature and trade it with your weaker one.
6 - Sky golem or sylvanas. They kill it? You still have a creature.
7 - Blackhand. Yes, they will run a lot of legendaries. Kill it for free! - ALWAYS MULIGAN FOR A DRAGON.
8 - KT / Ragnaros. Trade and drop. Your board is almost always in a winning position after.
9 - Drop whatever comes to your hand or play into what they dropped.
10 - Mindcontrol. Mindcontrol effectively destroys their big drop, while you get a big drop. In my 3 games I have survived rather easily until turn 10 where I MC their drop and they instantly concede.
There are duplicate cards for a reason. You want to get the exact drop for each turn. So the second copy is just a filler card that you will likely never draw.
EDIT: Counter those rush decks.
-1 Vol'Jin +1 Sludge
-2 Piloted +2 Lightbomb
Swapping the legendaries is possible, turn 1-3 is free stuff, turn 4-8 is pretty essential and is rather expensive to craft, with turn 10 being free again) However most cards I used are seen in the current meta while others come from adventures and most should have them.
Swapping Legendaries, 8-9 drops. Any duplicate card, or 8-9 drop can be swapped in for a Giant that costs 12 or more. the 12+ cards are unlikely to be drawed, and therefor act as filler cards.
Any 9 drop dragon can be replaced with whatever 9 drop dragon you have. They are unlikely to be played anyways. The legendary dragons aren't essential and can be swapped for any other 9 drop dragon: they're mainly there for blackhand.
Just a little fun screenshots below, you can figure out what happened ;)
Played Mindgames on turns 4 and 5, got North Sea Kraken and Nefarian out from their deck. Automatic concede on first try. Giving it +1 4 da lulz.
I'm playing Holy Nova for turn 5. If you combo that with the previous Velen's Chosen on turn 3, you can make a pretty deciding board clear.
and here i am,playing combo preist,and destroying those types of decks :|
I've played over 50 brawls this week, I've not seen a single secret pally or mech mage.
I think you are exaggerating. I played at least 15-20 matches on day 1. And you seem to be the only person who has commented (in any of the TB decks for this week) that there has been nothing but those types of decks. I think it is just more likely that you lost a few matches in row w/ this deck, got frustrated and made an exaggerated comment.
Loses to Shaman every time, so far. They're teched against this deck pretty strongly.
Completely right. I'm about 8-3 with this deck. But Shaman destroys me in 4 turns.
I don't have two Piloted Sky Golem so I replaced one of them for Emperor Thaurissan. Which kinda worked out well
5 -0, Mindgames FTW!
Turn 4 - Dr. Boom, Molten Giant, Ysera -> profit
I like it, there's just one problem, the people playing rush and tempo decks in this brawl, like face hunter and mech mage. Against those decks it's just too slow, most of the time. That is, if you follow the brawl rules, and I do, it's for fun after all. :-)
Really nice deck. I tried teching into dragons (whelp -> ressurect -> technician) works pretty well :)
easy 6-1
Works like a charm, even with some swaps!