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Warlock Murloc muncher [S19]

  • Last updated Nov 18, 2015 (Explorers)
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Wild

  • 23 Minions
  • 7 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 4740
  • Dust Needed: Loading Collection
  • Created: 10/5/2015 (TGT Launch)
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  • Battle Tag:

    Wibles#1651

  • Region:

    EU

  • Total Deck Rating

    28

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This deck is a blast from the past!

I originally ran this deck in beta (without Puddlestomper which dame out in GvG) and managed to get to Rank 4. Still one of my highest rankings.

It is still reasonably capable in beta today S19, although you don't see if very often and there are plenty of opponent plays that can wipe you out. If you're not way ahead by turn 6, it's probably time to consider conceding - a fair admission, but shouldn't stop you from having fun! But more often than not, you'll be well on you way to winning, of course.

The strategy is simple, play lots of low-cost murloc minions at the start, buff, buff and buff again and keep turning over hero power to buff even more. Power Overwhelming is your ultimate buff when you need some extra board control.

Just one Coldlight Oracle for the occasional draw - I'm not keen on this card as it gives your opponent two more chances to get their clearance cards into play.

Use your Soulfires to clear early threats, even if it means you'll lose one of your big cards. The consequences of having that minion out for too long will be way more detrimental.

An obvious 10-damage play on turn 6, Leeroy Jenkins and Power Overwhelming.

More to come... with updates as and when meta changes.