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Greedy Control Warrior (Legend)

  • Last updated Sep 1, 2015 (TGT Launch)
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Wild

  • 16 Minions
  • 10 Spells
  • 4 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 12200
  • Dust Needed: Loading Collection
  • Created: 9/1/2015 (TGT Launch)
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  • ayebah
  • Registered User
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  • Battle Tag:

    ayebah#1121

  • Region:

    US

  • Total Deck Rating

    103

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Overview:

Pretty simple, just a super greedy control warrior. The deck contains more value than almost every other deck, as you play so many big threats, so you should have an easy time winning the long game against other control decks. Plays double Brawl and Sylvannas Windrunner to help take back board control in the mid game, and Fiery War Axe along with Armorsmith keep the early pressure off of you. 

Mulligans:

Rogue: Armorsmith, Fiery War Axe, Death's Bite

Shaman: Armorsmith, Fiery War Axe, Cruel Taskmaster, Death's Bite, Bash

Hunter: Armorsmith, Fiery War Axe, Cruel Taskmaster, Bash

Paladin: Armorsmith, Fiery War Axe, Cruel Taskmaster, Death's Bite

Priest: Fiery War Axe, Death's Bite

Druid: Fiery War Axe, Bash, Death's Bite

Warlock: Armorsmith, Fiery War Axe, Shield Slam, BGH

Mage: Fiery War Axe, Bash, Death's Bite

Warrior: Fiery War Axe, Death's Bite, BGH, Shield Block

Tech Choices:

Double Bash: Helps with early game if you don't mulligan into war axe, can trigger your own sylvannas, triggers execute in control matchups.

Double Brawl: good for removing pressure from midrange/aggro decks, some people don't play around the 2nd brawl in control matchups, can get great value.

Only one Acolyte of Pain: the deck has enough value in it to win control matchups without acolyte, and it's often too slow in the early game against midrange/aggro decks.

http://prntscr.com/8b97bh Proof of Legend