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Mage Control FATIGUE GOAL

  • Last updated Jan 26, 2014 (Beta Patch 4482)
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Wild

  • 14 Minions
  • 16 Spells
  • Deck Type: None
  • Deck Archetype: Unknown
  • Crafting Cost: 1280
  • Dust Needed: Loading Collection
  • Created: 1/26/2014 (Beta Patch 4482)
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This deck will help you accomplish complete control throughout the game with your hero ability to help you out. It has a smooth early game with the use of draw cards and some slightly randomized damage through arcane missiles.

The mountain giant in it has the randomized chance of getting played in the early game and could help extensively. 

This is not a competitive deck for higher higher tiers as it contains no legendaries and very few high cards. This should carry a person through rounds 20-15 or so though.