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Dragon Innovation - Dragon Sage [Legend Top100]

  • Last updated Oct 26, 2015 (Warsong Nerf)
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Wild

  • 21 Minions
  • 9 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 8060
  • Dust Needed: Loading Collection
  • Created: 7/1/2015 (Blackrock Launch)
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  • Battle Tag:

    N/A

  • Region:

    EU

  • Total Deck Rating

    1562

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About
Hey guys Brooklyn here, you may know me from Firestorm and I`m back to bring you the amazing and unique Dragon Sage Deck! With a very strong Winrate of 72,9% and the simple fact that includes Dragons, you should definitly check this out.

In deep thankfulness i want to mention here MarineKingHS who helped me alot with the final developing, testing the Deck in Legend Ranks and inspired me together with the Dragons to come back to Hearthstone! If you like what you see, please visit me on twitch.tv/brookandlyn.


Concept  of a Dragon Sage
This deck is designed to win by establishing Board Control from early to mid-game and overwhelm your opponent with your high-value Minions and a well timed Echo of Medivh. If you get dragged to the very late-game you have Cards like Ysera and Archmage Antonidas as finisher. Depending on what you are facing there can be minor changes in the Decklist which will be explained in the Spoilers below but keep in mind, this is the standard Decklist on which Tech Cards are build around after.

Winrate and Legendary Screenshot

 

 Inside the developing

 

 

Mulligan

You want always want to mulligan for 2x Mana Wyrm, 1x Frostbolt, 2x Unstable Portal, 1x Nat Pagle, 1x Flamewaker and be agressive, but in addition, here are some mulligans you can also keep vs specific class:

 FAQ Section

Q: Can i switch Harrison Jones for Acidic Swamp Ooze?
A: Yes you can but it will most likely hurt your Hunter Matchup.

Q: I dont have Nat Pagle, should I craft him for this deck?
A: No. If you arent deeply in love with this deck dont do it and just sub him with Bloodmage Thalnos, Flamecannon or Fireball for the offensive Option and Defender of Argus or Sludge Belcher for the defensive.

Q: Why no Blackwing Technician?
A: They where a part of it before i switched them for Flamewaker. The reason is that i dont like it to rely on a 4 Mana drop in my opening Hand to have a great 3 Mana drop. Nevertheless, they are still a viable choice!

 

Q: I want to include 2x Fireball, what can i cut?
A: Why want you do this? Its only of good use when you are facing a heavy control Meta or if you want to be very agressive yourself. I suggest to only run one copy of it and cutting 1x Arcane Intellect, 1x Flamecannon or 1x Mind Control Tech or Unstable Portal for it.

 

Q: I dont have Toshley ! What now?
A: That is bad. He is too important for this Deck so i have two solutions for you. Add 2x Mechanical Yeti and cut 1x Mind Control Tech. Second solution is adding Dr. Boom and Sylvanas Windrunner if you also cut Archmage Antonidas. Like this you will adjust the deck to a older List, which you can see in a Spoiler above.

Good and not so good Matchups

A Dragon Sage will do well against Paladin, Control Warrior, Priest, Hybrid Hunter, Rogue, Zoo, Mechmage, other Dragonmages and any kind of Druid or Shaman I know of. Depending on which Tech Cards are in, you will also do well against Tempo and Freeze Mage.


A Dragon Sage will have more or less Problems with Patron Warrior or Facehunter because teching against one will weaken your Matchup against the other.

 Card Explanations

  • Acidic Swamp Ooze - So since I dont run any Water Elementals and Harrison Jones shines best in control Matchups, but I already have quite good draw Mechanics, I prefer Ooze while facing more agressive Decks.          

  • Echo of Medivh - Since this Deck heavily targets Board Control it is the ideal refiller for your Hand! Also it hase nice Synergy with Flamewaker, Mind Control Tech and Mana Wyrm.

  • Nat Pagle - Oh that guy is back! He is not just a quite nice draw Engine, even if he ends up dying and being just a 2 Mana Shieldbearer, he absorbed 4 Damage for you and maybe even removals. Yes he can be replaced, but you cannot go fishing then.

  • Mind Control Tech - A 3/3 for 3 Mana isnt that good of course but he has really nice Synergy with Hungry Dragon, deals best with Zoo and Paladin and even Dr. Boom for example, which makes im overall a pretty solid choice for the Deck. Remember, even if your Opponent doenst play more than 3 Minions all the time you are doing fine because of Hungry Dragon and the fact that Mage does very well against a small number of Minions!

  • Toshley - He deals with every 5 Mana drop, with every 6 Mana Drop, has the incredible Synergy with Flamewaker and Archmage Antonidas, isnt that vulnerable to silence and for the best Part, he kills Emperor Thaurissan. If you are missing him, look at the FAQ Section.

  • Fireball - Maybe you noticed that this Deck sometimes does run Fireball and sometimes it doesnt. Fireball offers great reach and viable removal so it is a solid choice to include 1x of it. 2x is a bit too much when you are running also Big Game Hunter, so when including it, feel free to cut another spell like for example Arcane IntellectUnstable Portal or even Defender of Argus.

  • Flamewaker - Flamewaker took the place for Blackwing Technician. Not because they are particular stronger alone, but they have much better Synergy with the current List and are stronger against Aggro Decks. If you cant activate them with spells they are weaker compared to Blackwing Techs, which is why they are also still viable.

  • Defender of Argus - This card provides great Synergy with your high Value Minions and Mind Control Tech. For me, I often switch between running 2x Sludge Belcher and no Argus or 1x of each. Another possibility is changing him for a Fireball, if you only want to be more agressive.

Dr. Boom and Friends, Legendarys I could recommend

How to cut and add Kezan Mystic

 

Updates

02.07.15 - I changed one Defender of Argus with Fireball for better reach and removal. I thought about cutting Nat Pagle for it but decided against that. You will find more detailed explanations about this within the Guide.

 

04.07.15 - Due some questions about the actual Gameplay and how to do specific things, i will make a Gameplay Guide Section aswell. This will take some days because im not at home for the next few. Also I`m thinking about cutting one Arcane Intellect for the Defender of Argus again. This depends strongly on Nat Pagle, because if he does work, you dont need Intellect. So maybe this will never happen, but its a thought.

 

05.07.15 - Added 2 More Gameplay Ladder Videos. Also included Kezan Mystic due the frequent question about Secret heavy Decks. Guide Updated.

 

I hope you will enjoy it being a true Dragon Mage as much as I did and good luck for all of you! If you are skilled with Images or Videos, please MSG me!