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[S15] *Legend* Henriquexpro's Divine Shield Agg...

  • Last updated Jul 4, 2015 (Blackrock Launch)
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Wild

  • 14 Minions
  • 14 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 2000
  • Dust Needed: Loading Collection
  • Created: 6/23/2015 (Blackrock Launch)
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  • Total Deck Rating

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Temporary Guide (by: SnackAttack)

One of the cornerstones of this deck for me is Divine Favor. It changes the way you play it, because unlike in most decks, with this one you can often times just dump your hand against opponents who usually hold more cards than you and then refresh it. You should aim for using it early to midgame because if you happen to draw a second divine favor it often times becomes a useless card in your hand. Dump hand, refresh, win.  


Blood Knight - It's absolutely fine to use it on turn 3 with only 1 divine shield on the field. A 6/6 will usually be a problem for your opponent. Sometimes you get a 9/9 very early on.


Annoy-o-Tron - Awesome card, combine it with Redemption and you have a guaranteed divine shield minion for your Blood Knight. Redemption is awesome because it will revive him  with Divine Shield and Taunt. That's kind of annoying just like the name implies.

Knife Juggler + Muster for Battle - 5 mana for 3 damage, 3 1/1 minions and a 3/2 on the field. With a coin or enough mana you can even divine shield your knife juggler (Hand of Protection) for added annoyance when you feel like it. That way even if they clear the board with a spell he still lives and spits out tiny amounts of pain for yet another turn. Or why not 3. This deck is a lot of fun when you get a chance to try all the combos. You can be inventive.

Equality + Consecration - Board Clear. Even just Equality is often enough as you will often have 2-3 1/1 minions just waiting to suicide into any fatties present on the other side of the board.

I would play only 1 Mad Scientist like Klopsee wrote in the comments below. You have enough draw with DIvine Favor most of the time. Add 1 Owl for silence and you are golden.

Make sure you are trading whenever necessary, board control is essential and with so many divine shield minions and ways to add more, that's not hard to do. Be careful when you decide to dump your hand so that you can refresh with Divine Favor, it's not always the best idea. 

I'm doing some testing today and tomorrow and I'll be playing it a lot to get an idea of classes its weak against. I'll probably add the results here if anyone is interested.


~Teo