Easy and cheap climb
- Last updated May 25, 2015 (Blackrock Launch)
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Wild
- 25 Minions
- 5 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 1300
- Dust Needed: Loading Collection
- Created: 5/20/2015 (Blackrock Launch)
- Xixo
- Pro Player
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The strategy is quite simple you get good 1/2 mana drops for early pressure.
You can change the Arcane Golem with Big Game Hunter or a Hellfire depending on what's on your current ranks.
If this deck receives 30 likes I'll add a mulligan for different match-ups and good combos also responding for those who might want to add/change some cards.
I see that some are interested in this deck so I will add a small mulligan:
vs Agrro types: try to get Flame Imp Voidwalker Darkbomb for early removal, Haunted Creeper,and Knife Juggler only if you have and Haunted Creeper . Abusive Sergent only with Haunted Creeper
Important: vs Hunter,especially if you believe it is a Face hunter,Don't mulligan use Coin+ 2x Flame Imp or you will lose instantly
vs Control : vs really slow decks you can go for a Voidcaller only with Doomguard , you can add Flame Imp Haunted Creeper,Imp-losion and sometimes a Power Overwhelming
keep in mind that against druids, Power Overwhelming can win your match
More info will be added if the 30 likes goal is reached
Alright folks,goal has been reached so let's see how this deck is winning.
Let's see the big combos out there.
Well for the Nerubian Egg we got triggers like Power Overwhelming +/-Void Terror,Dire Wolf Alpha,Defender of Argus or Abusive Sergent All of these are trigges but the Void Terror is the best.
After you use Imp-losion and the Imps resist one turn on the board,you can use Dire Wolf Alpha and you will mostly clean anything.
Buffing up Voidcaller to remove something and immediately spawn a Doomguard with charge is extremly good or simply you will have the Doomguard or another demon on the board next turn.
Knife Juggler works great Imp-losion for small-medium removal.
Now for the luxuries: Mal'Ganis is one of the best card for a Demonlock/Demonzoo/Handlock.
Some like to use Bane of Doom but I preffer Demonheart in this deck
Sea Giant because you have Imp-losion and a lot of early drops.
Sylvanas Windrunner works great with Power Overwhelming.
All of these works in this deck especially judging by your rank .In legend they all see to do fine if you understand why you use one card but keep apart another.
And probably the most discussed card... Dr. Boom !Well..I also think to add it in my personal version of this deck but that would ofc make this deck not that cheap anymore:). However Dr.Balanced works only if you know how to guard it from Big Game Hunter
Feel free to ask me anything and please comment your experience. That's all for now
No AOE board clear makes this deck a tad lacking. Should really consider putting Shadowflame in, because this deck doesn't give the win streaks like you claim.
No deck gives you winstreaks if you suck. If you can't get a streak going playing zoo then maybe the deck isn't the only factor you should be looking at.
Zoo doesn't need board clears to control the board. If you are losing board control with a zoo deck, you are either playing against a bad matchup or you suck at Hearthstone.
This is a pretty standard Zoo list that can take you to legend with no issues if you put in the time. Make favorable trades when you can, if you can't...go face. Not that hard.
thanks for this, will try it out for sure :)
I basically have this deck except -1 Dire Wolf Alpha and -1 Loatheb for +1 Dr. Boom and +1 Sea Giant.
These cards are extremely good against late game if your opponent clears your board, however it makes the deck slower.
This is a great deck. It's working fine at rank 8. I want to add bane of doom or demonheart. What do I replace it for?
I can't win against face hunters. Can you give some advice?
add in Mal'Ganis or an Antique Healbot
I don't have Void Terror or Imp Gang Boss, what would be good replacements for them?
what do i take out to put demonheart in?and when do i do it?
Should I replace(Budget Reasons)VoidCaller->Piloted Shredder
Imp Gang Boss->Harvest Golem
Void Terror-> Dr.Boom(Ik it is a weird jump, but Boom allows a good topdeck, makes opponent have to waste a lot of removal on it, can deal damage, and is just a big prescence.)
Or Void-Terror->arcane Golem
What do you think about Soulfire and Young Priestess?
For those of us that don't have BRM, what can you sub in for Imp Gang Boss?
Harvest Golem can substitute since it fullfills the purpose of creating a token upon being removed.
I'm wondering... Do you really enjoy while playing that kind of... pointless deck ?
I mean, I have played 10 games, 10 win, but dude it's enough to bore you to death !
Thank you by the way, it's really strong :o
You don't seem to understand.
Aggro Warloc is about fast games for climbing to legend. It being boring has nothing to do with that.
Great deck. I'm getting annoyed just looking at it.
Thanks for posting the deck. Can you suggest what to swap out for including the following:
[card]Sylvanas Windrunner[/card]
Dr. Boom
Mal'Ganis
if you swap this you are going for mid range lock
Great Deck, but it a bit old, all already use this with some modifications
really good deck helps the climb and the journey to golden warlock thanks!
This deck needs Twisting Nether. There's no point to a Lock deck without it.
Bold strategy though.