Priest Rend Blackhand Heroic
- Last updated Apr 17, 2015 (Blackrock Launch)
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Wild
- 13 Minions
- 17 Spells
- Deck Type: PvE Adventure
- Deck Archetype: Unknown
- Boss: Rend Blackhand
- Crafting Cost: 2100
- Dust Needed: Loading Collection
- Created: 4/16/2015 (Blackrock Launch)
- MCotz0r
- Registered User
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- 6
- 8
- 30
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Battle Tag:
leandrovcs#1854
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Region:
US
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Total Deck Rating
367
Not a hard boss.
He just can't get through a Deathlord with Divine Spirit, and you should have enough clears. A lot of his cards requires minions to die that turn, so deal with then in your turn to not make his cards too cheap. He also buffs injuried minions, so clear the board the best you can.
It doesn't require a premium hand to win this game.
Try to get a good start with either zombie chow or norshire cleric(I think that he is less likely to coin hero power if you play a 1 drop, I don't know if thats a coincidence). If he overwhelms the board, use Auchenai Soulpriest with Circle of Healing. And, as soon as possible, play Deathlord with Divine Spirit and that should be game.
If you ever get behind a deathlord if divine spirit with a cleric on board, this encounter should be a breeze.
*EDIT*
@Kizaru1 was kind to send me a video of his run through this encounter. Watch it if you're having trouble with the boss:
Budget tips:
This deck has only 3 epics, so I'll talk about them since I think none of them are keys to this matchup, even though they help. If you lack any other card, you may post in the comments and I'll try to help you.
Lightbomb is a good card, but you can sub it. The role of this card is to clear the board later if you lost control of it, or just clear the board if you have big taunts with low attack. It should clear the board most of the times. But if you are in a spot where you have nothing on board after playing this card, you most likely lost, so this is why this is not a key to the win, but a tool for it.
Cabal Shadow Priest is a really good tool for clearing the board while seting up the next clear. You remove a minion you need to remove anyway, and, in the next turn, you'll have an extra minion to trade, easaing the removal you'll need. But this is only good if you're already ahead and you could totally get a win without playing her.
The subs that I consider to be viable:
Explosive Sheep: I see a lot of comments about this card, but I would keep the deck as it is(even though you should feel free to use it if you may, I'd sub lightbomb for it). In case you lack any of the epics I mentioned, this card could be good. The thing about it is that this card is only good at turn 2. I'd run only 1 copy of it. On turn 2 this card will make a really good board clear and you could be ahead and maybe play deathlord. But, if is not turn 2, you can't activate in your turn, and even in the next turn, you'll hurt your own minions, which you don't want at that point of the game. And you need to clear the board anyway, so you'll play the sheep and clear the board at the same time, which could be hard if you're not in a dominant position.
Holy Smite: Smite can squeeze that last kill while playing strong cards. Totally viable option.
Velen's Chosen: A nice buff to your taunt. Also a good option.
I do not think that Lightwell is a good card to this deck. You don't need heals in this match, you need board control. If you're healing yourself, it should be when you're squeezing the last points of damage, and by that point lightwheel does not help. If you play it on curve then Rend will snowball the board to the point where heals are not helpful. You may argue about a good Divine spirit - Inner fire combo, but I don't think an early combo would do it because of how easily Rend snowballs the board.
I tried a lot of times before modifying. Maybe a coincidence, but first game with the changes I stayed alive long enough to use the combo.
Divine Spirit + Deathlord + Inner Fire = 13/13, dead in two hits. Love it!
First game i had no options in hand, so i used pyro-circle to draw six cards. Won 3 turns later with 32/32 deathlord. GG
This guys was the hardest of all BRM bosses for me and I did it last. I had to replace the following: - 2x Light of the Naaru -2xCabal Shadow Priest -1xLightbomb -2xZombie Chow for: +2 x power word: glory (MVP), +2 Lightwells (my buff minion), +2x flash heals, +Alexstraza (helps in cutting 15 hp off - dragon getting killed the very next turn for 1 mana) (I made other replacements but they're not as notable). Around turn 5 he filled his board with 2x 0/2 eggs and 5x2/2 minions. I had lightwell dropped at turn 2, and later I "blessed" one of the whelps with 2x power word:glory which with combination of hero power and lightwell gave me 13 heal each turn (2x4+2+3) Even w/o the Lightwell I would not suffer any dmg. I locked him that way and tbh I thought I might just fatigue him as I have 2 flash heals in the deck. I was waiting and drawing nicely, i buffed the lightwell to 0/36 - 2x PW shield, 2x divine spirit) but no inner fire came to hand. I didnt summon anything because he'd attack it and that way he'd make space for a bigger minion. The minions didnt attack the lightwell - it was as good as stealthed. When i finally got the inner fire I holy nova'd my way trough, attacked and finished him the next turn. This tactic is not consistent as it relies quite much on RNG, but if you want to try it you need at least 1 PW: glory in your opening hand and hope for another one in the next 5-6 turns. He gotta drop at least 1 egg and hero powers only 2/2. It's doable with 6x2/2. You may suffer some if you don't have lightwell but you still have some turns to draw your winning hand. Dont damage any minion because of "rampage" buff.
Thanks! Win after 30+ attempts. Also i tried to play mage, hunt, and druid, but unsuccessfully.
Changes: - zombie chow*2
- pyromancer*2
+ explosive sheep*2
+ velen's chosen*2
ideal mulligan should be Circle of Healing + Deathlord
So on turn 4, clean the board, and turn 5 deathlord + buffs
Tried a few times and failed. Priest is the most strange class to me. Unluckily, most BrM bosses were requiring priest, according to hearthpwn's top voted list. I hated priest, i hate more now.
If you guys tried and failed enough times and if you are disabled to play priest, you may want to check my druid deck, which is using AI's fear of "KT + tank combo".
I got double zombie chow and northshire in starting hand, and won first try. Thanks, I tried a different deck 7 times before coming to this one.
Had some problems with this deck until I replaced zombie chow with explosive sheep and pyromancer for twilight Geomancer. Then I got it first try. Granted I got perfect draws. best of luck.
Pretty much this. If you got it on the first try, you're either a liar or really lucky. Unless you get the exact cards in the exact order, you're fucked and you could keep trying until Christmas.
First try. Thank you very much
After 20 plus attempts with the face hunter deck, I was able to use this deck to one-shot him. I replaced the pyromancers with velen's chosen. Worked like a charm.
Thx for this deck
OMG I cannot Thank You enough!! I HATED this one!!
EZPZ
I don't know how this deck works... 4 attempts so far and I have yet to be able to take his armor off... Twice I've gotten Deathlord and Divine Spirit combo, twice he's blown through it in two turns with Dragon's Breath on back to back turns.
Got him first try. Amazing!
Thanks man, first try with this deck which may just be luck but the true MVP of my win was by far Wild Pyromancer. I gave him both of the PW:S's to clear board after board and then got the combo for a buffed Deathlord
Fist try!
Really easy this boss with this deck!
Yeah, after playing this and the hunter deck about 20+ times each, this battle comes down to dumb luck. Of all the bosses, this is one of the most ridiculous in terms of needing the RNJesus to be on your side. If you don't have a super buffed Deathlord up by turn 4-5, concede. If he plays a Dragonkin on turn two, concede. If you don't have Deathlord + Divine Spirit in your draw hand and don't get both on the mulligan, concede. Even then, you might be faced with too many 2/2s to stop even if you have Deathlord.
This is probably tops in the "utterly not fun" list of Heroic Bosses.