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Rank 1 Stall Druid

  • Last updated Dec 16, 2013 (Beta Patch 4217)
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Wild

  • 14 Minions
  • 16 Spells
  • Deck Type: None
  • Deck Archetype: Unknown
  • Crafting Cost: 6260
  • Dust Needed: Loading Collection
  • Created: 12/16/2013 (Beta Patch 4217)
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  • Morlu
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I am writing a list of all competitive Rank 1/Legendary decks so that others can copy the cookie cutter metagame. 

   I have been in top 50 players 3 times, and running up of MLG Managrind Open #3 and Top 8 in 2 other MLG/Managrind events. I take no credit for these decks. These have all been modified slightly by myself or copied from experience at Rank 1/2.

Links to other decks:

Rank 1 Stall Mage - http://www.hearthpwn.com/decks/21856-rank-1-stall-mage

   This is the a variation of the common Rank 1-5 Druid that you will see a lot a higher rating. This decks strength is Druids strong board clearing abilities, high HP Taunt and potent legendaries. 

STRATEGY

   This deck plays similar against all classes. The key here is too stall to late game with Taunts and Druids excellent board clear. Do not be afraid to Innervate out a Yeti on turn 1 if you go on turn 2. Innervate allows you to get extremely strong creatures like Ragnaros out early. Never play a Big Game Hunter early unless that person is running an aggro deck. Killing Ragnaros or Giants for free is game breaking.

STALL MAGES

This is where this deck shines. Mages will not be able to deal with your big taunts and high hp Minions. Use Big Game Hunter or removal on Giants, even if you have to use 2/3 cards. This match is about survival. 1 Giant and Alexstranza on turn 9(8 with coin) will probably kill you.

PALADINS

I will only write this as a warning. Do NOT overload your board with valuable Minions. He will have Equality, Your minions will die, you will lose. If you are struggling against Paladins consider removing a Yeti or Wild Growth and put in a Dark Iron Dwarf/Mark of the Wild. Buffing 6 Damage creatures like Tyrion Fordring to use Big Game Hunter on them works very well, but is gimmicky.