[BRM] Moonshot
- Last updated Mar 31, 2015 (Undertaker Nerf)
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Wild
- 18 Minions
- 12 Spells
- Deck Type: Theorycraft
- Deck Archetype: Unknown
- Crafting Cost: 5560
- Dust Needed: Loading Collection
- Created: 3/30/2015 (Undertaker Nerf)
- Almagnus1
- Registered User
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- 17
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- 92
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Battle Tag:
N/A
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Region:
US
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Total Deck Rating
426
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Looking at the cards released, and figuring the druids might be able to have a miracle-esque deck of their own, built this.
Cards to add after I can playtest the deck:
Savage Roar
Force of Nature
Keeper of the Grove
Gadgetzan Auctioneer
Thoughts/comments/suggestions/flames?
I agree, but we'll have a better feel for the deck by Week 4 with the release of Chromaggus.
It sucks that Blackwing Corruptor is in the final wing >=(
What would you replace for Alex ;)
Archmage Antonidas =P
Edit:
On a more serious note, it's extremely useful in combo decks (which is what this is), as Alexstrasza can do massive "damage" by resetting you opponent's HP to 15, and can set up your next turn to easily finish off the opponent with spells.
Cool beans man, any thoughts of swapping out [card]Novice Engineer[/card] forGadgetzan Auctioneer? it would combo so well with [card]Emperor Thaurissan [/card] and [card]Chromaggus[/card] and your 2 slot is allready quite stacked!
I have considered it, but I am concerned about a potential "feedback loop" from Chromaggus + Gadgetzan Auctioneer, where you fill up your hand and start burning cards because of how many spells are in the deck. Without any significant healing, this may be an issue.
Actually, Novice Engineer => Keeper of the Grove may be a better swap. I didn't have it in there, but I'm going to hold off on further changes until we're deeper into BRM and I can build the deck.
I strongly doubt that the "feedback loop" from Chromaggus + Gadgetzan Auctioneer will be an issue in too many games as first off don't play spells if you are gonna burn cards and secondly if that happens you allready won the game just by having theese to minions on the board and all the value the combo gives.
BTW if Chromaggus gives 2x Excessive mana from Wild Growth at 10 mana then you actually can draw 4 cards with the 10 mana combo of Chromaggus + Wild Growth. Pretty insane.
Eh, you're right, and I'm overthinking the interaction >.<