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Vitakinesis

  • Last updated Dec 3, 2013 (Beta Patch 3937)
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Wild

  • 16 Minions
  • 14 Spells
  • Deck Type: None
  • Deck Archetype: Unknown
  • Crafting Cost: 800
  • Dust Needed: Loading Collection
  • Created: 12/3/2013 (Beta Patch 3937)
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Basically a priest deck centered around health manipulation.

This is the deck I used to get myself to Masters.

The main points of the deck are based on Divine Spirit and Inner Fire. Combined with power word shield, it can be very easy to make your Cleric or Lightwell a 10/10 around turn 3 or 4. Silences are obviously the biggest threat to this deck, especially in the early game where this deck makes the strongest plays. Overall still really decent, even without the gambit of a turn 3 or 4 10/10. A lot of these cards are purely preference as well. I tend to enjoy running all the priest "goodies" as far as spells go (minus a few to make room for the required Divine Spirit/Inner Fire combo), but some of the minions I choose to run are debatable. I just went with whatever works/fits the theme well.