Freshca's Fish Freeze
- Last updated Jan 9, 2015 (GvG Launch)
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Wild
- 14 Minions
- 16 Spells
- Deck Type: None
- Deck Archetype: Unknown
- Crafting Cost: 2680
- Dust Needed: Loading Collection
- Created: 1/8/2015 (GvG Launch)
- Freshca
- Pro Player
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Country:
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Tournament Decks:
7
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Ladder Decks:
13
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Submitted By:
So since I made my original list this deck has been catching fire. itsotter has been playing it a lot on stream, and even made a nice write up on reddit. Savjz also played the deck and loved it as well. I figured I should make a formal write up on the deck.
I guess lets start with why I made the deck. I was a huge advocate of fatigue rogue, and some of you may of seen my list being played by firebat, backspace, and tidesoftime. The problem however was there was so much aggro being played it was hard to make the deck consistent enough for my liking as well as it just got boring after playing it for hundreds of games. Thus I started thinking what is really good and really bad about the deck against aggro. Well the board clears and the repeating of heals is good (in rogue it was blade flurry and shadow stepping minions to heal) However if I was doing this it was really hard to finish off my opponents afterwards. My original thought was add some more ways to deal with minions and more heal minions. However this lead to a bigger problem in consistency because now my deck was filled with minions making it harder to empty my hand when I was trying to combo. This made me want to try more classes out to see if I'd have better results. I saw some people were having varying success with druid, but I wanted to make my own deck because that is what I love to do (I do love getting feedback, but I don't just like copying decks at face value). So I started messing around with different mage builds. I tested this deck for weeks before getting a list that could win more then two games in a row, but the more I tweaked it the more consistent it got. I honestly think this deck could actually be an archetype. I've played it in some in house events with a lot of high level players such as firebat, kitkatz, and backspace. It preformed a lot better then people originally thought it would. If you are looking for an interesting deck that is different from your normal meta this is deff the deck for you!
I guess you're also wondering about what the good and bad match ups are. The best match ups for this deck are aggro decks believe it or not. You have so many heals, taunts and board clears it is really hard for them to kill you. They have to over extend on the board otherwise you just out heal their damage as well as get good trades with your taunts + hero power, and when they do over extend you get a sick board clear with your aoe. It's also really good against mid-range type decks like most of the current paladin lists (it gets a little harder depending how many silences they have, if they have rag, and if they still run equality, but even then the match up is winnable) Shaman is another match up that is really good now since they mostly don't run doom hammer anymore, and you have so much board clear potential they can never get a board presence you are scared of. There are some draws that can be a little annoying to deal with for example if they get to hex and kill the frog when you have duplicate it's not the greatest feeling, but it's also not the worst because you now have cheap taunts that are easy to add into your echo value. Lastly, for the good match ups you have priest. Priest doesn't normally have a lot of burst potential from hand forcing them to play right into your strategy of controlling the board while maintaining a high life total.
The match ups you don't mind playing, but aren't the most favorable would be the paladin deck if they do have equality/owls/rag, control warrior, and handlock (it is a free win if they don't slam jaraxxus or you burn it) However it is a decently hard match up if they play jaraxxus early in the game.
Lastly, the only match up you need to avoid like the plague is druid. It's almost impossible to beat a druid if they know what they are doing. They have a really easy time bursting from hand as well as emptying their hand.
Now lets talk about the cards in the deck, and what they do for you.
Frostbolt - is really important to allow you to freeze their big threats to allow them to be aoe'd the following turn. You also need it to snipe those pesky under takers before they get out of hand. Additionally, you can use it to freeze their hero to protect from a weapon so you can follow up with a taunt or heal to get out of danger.
Doomsayer - this card is super versatile. You can combo it with your freeze effects, and even if they silence it you have echo to get value later. It can also be used just to gain 7 life for 2 mana. As well as buy you an extra turn because they don't want to drop any minions into your doomsayer.
Explosive Sheep - Who doesn't love explosive sheep. It goes really well with your hero power. Allowing you to have even more options for board clears. You can also just play it into an undertaker preventing them from developing further onto the board before you can deal with it. There is also a lot of cool stuff you can do with it such as duplicating it or getting an additional sheep as well as saving your minions on board with echo. (gives you another flame strike in some cases)
Ironbeak Owl - this is a card I'm still testing, and it was an idea of Savjz. I was originally running two polymorphs because you needed to be able to deal with death rattles as well as big minions. However, if you run owl then you can just run bgh for the bigger minions and just silence the death rattles. It is also good because you are able to answer undertaker with it in addition to your frost bolts. You can also gain more value because it is another cheap minion for your echo.
Duplicate, Echo of Medivh, and Coldlight Oracle these cards serve the same purpose they are your card draw with out making you draw faster then your opponent. This is important because you still need cards to play, but you don't want to fatigue before your opponent.
Frost Nova, Cone of Cold, and Blizzard are your freeze spells obviously, and you need these in order to set up doomsayer, save hp, and set up for really good board clears with your sheep, and flame strikes.
Big Game Hunter, and Polymorph these cards allow you to deal with the minions you otherwise couldn't just aoe down. they are cheap enough to where you should be able to freeze the board afterwards allowing for a huge recovery from an otherwise grim situation.
Deathlord - this is probably the most important card in the deck (yes more important then coldlight oracle) it forces creatures out of their deck which normally would be hard to deal with, but since you are freezing the board a lot anyway it just speeds up their draws as well as takes away battle cry effects that normally would hurt you. It's also just a huge body that loves to be duplicated. Super efficient card for this strategy.
Earthen Ring Farseer - It is a really solid minion against aggro, and can be good for healing your taunts, additionally it's another cheap minion that provides good value after echo of medivh.
Not much more to say about it other then it just has a solid effect and stats.
Antique Healbot, and Sludge Belcher. These are your power houses. They lead you into the late game, and keep you from dieing if you duplicate either of these bad boys you are in great shape to win that match. Belcher is a lot of stats to eat through and if you have to deal with more then 1 especially when your board is being torn apart by aoe you're not going to be happy. Same goes for Antique Healbot 8 health is a lot when you're trying to burst from your hand. For example I keep clearing the board the logical response would to try and burst me down any way you can (kill command, fireballs alex to face ect) If after you burst I just keep gaining life because of healbots you're going to run out of steam.
Lastly, we have flamestrike this is what you use to finish off the board. Your game plan is to keep freezing the board and pinging minions to set up sick flamestrikes.
Twitch.tv/freshca
Twitter.com/freshcanation
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Updated with the changes I made during my stream tonight based on the decks I was playing against.
I played a few games with the deck, and really wanted the deck to work out, but it is just not possible atm. I played this exact same deck a month ago and it performed pretty well, now it's just impossible to get a decent win rate.
Try this :)
-2 Coldlights
-1 Echo
-1 Earthen
-2 cones
+2 Flamecannon
+2 Fireball
+1 Sylvanas
+1 Antonidas
I'm currently 49-42 (6-0 v Priest, 10-4 v Warlock, 10-5 v Mage...struggles against Face Hunter 6-10)
Everything else you have a fighting chance.
If you don't have the legendaries, try Annoy-o-trons or X-1 Nullifiers - at least you'll mess up Face Hunters.
That's what i was talking about, 49-42 it's not a decent win rate. Thx for the reply anyways!
I've been playing a similar deck for a few months now with about 3 card variations (-1 CoC, -1Echo, -1farseer/ +1 Alex, +1Mind control tech, +1 ice block) from the list provided and I consistently handle all of these deck types which you state are problems. Once you learn how to modify the deck's play style against the deck type you are facing and understand that the deck requires constant advanced planning you will do much better.
and yes, A doomslayer which just got copied by mirror entity is absolutely hilarious.
Please add a video. :)
Take out Oracles for Dancing Swords, works even better. You can't copy Oracles because in 95% of those cases you overdraw yourself, Dancing Swords is perfect to copy being 4/4. You don't need card draw, so Oracle's is actually bad for you, dancing swords does half the job and is a stronger body. As you can copy this which you cant with Oracle you will most likely get just as much draw for your opponent as with Oracle. Oracle may be good in other mill decks, but not in this where you spend most of your turns waiting on your opponent playing minions to get value out of your AoE
Nice idea I'm going to try this, I've seen dancing swords in druid mills but yeah it could work here perfect thanks!
The purpose of the oracle is not for your own card draw. The only instance where I considering using an oracle for my own draw is if there is a threat on the board I'm lacking the tools to address and I'm hoping something will be given in those two cards gained. This is usually a desperation play at this point anyways. Typically I'm looking to use oracles to kill you via fatigue dmg or you've foolishly filled your hand and I can burn some of your cards with the draw.
If you are patient, and play the deck well, you can set up 2 oracle + Echo for 10 mana when they are out of cards followed by another 2 oracles. This will end up doing 29 fatigue damage over 2 turns (including the draw on the opponent's turn in between)
Duplicate and Frostbolt I guess. Duplicating a Belcher is often a win VS aggro decks, T3 Duplicate, T4 Coin+Belcher is gold. However, if you meet mage or shaman you can try to duplicate the Explosive Sheep, Deathlord or healbot, the minions they most likely won't sheep/hex.
I rarely keep the same mulligan plan heading into a match. It is highly dependent on what hero/deck the opponent is playing.
This is a very fun deck on ladder or casual but is more focused on the tournament meta not the current ladder meta IMHO but the ladder meta might change now to more control due to undertaker nerf so may do very well next season
Most of the comments here are some variation on "This is so much fun, I made my opponent miserable, hahaha."
I understand that this post will be down voted into oblivion, but then, you seem to be a bunch of people who take joy in making others miserable - not folks who would be able to debate an issue on the merits.
And speaking of those merits, there don't seem to be any. Let's recount. We have itsotter posting a reddit thread comprised of "This is Freshca's deck, he's awesome and come watch my stream!" and a deck posted here whose stated intention is to make the opponent angry or frustrated.
There is a problem here. The point of a game isn't in making your opponent frustrated; coming up with a deck that has no win condition other than causing your opponent to fatigue is bad sportsmanship. The proof of this is in the comments - people absolutely delighting in the length of matches, the frustration of their opponents and speculating about how "how mad" they must be.
"Oh boy! My opponent was RAGING! What a great deck!
Seriously?
You have a lot of writing left to do then, seeing 80% of the meta has always been braindead aggro decks
I have a lot of writing to do?
I don't play an aggro deck for the most part. I play control decks. Sometimes aggro decks can be useful and it's short-sighted to suggest that they are "brain dead." Zoo is the easiest deck to play and I will absolutely suggest that brand new players acquaint themselves with it.
That said, how is this better?
Do you see the comment, about seven below, by Winira, who actively shames his opponent and posts his confidential information in contravention of the rules?
Are you okay with that? I'm not.
Freshca has said not to use a fireball when you can end the match but instead to "consider letting fatigue finish off your opponent."
Are you okay with that too?
Would you address the glee that folks express here when discussing how they made their opponent unhappy?
Please do that, then we'll talk further, because that is the thing that makes my hackles rise... the deck's creator says to let your opponent wait - play out the scenario even if you can end it - because that's fun...
wow you are the wierdest troll I have ever met on the internet.. You're mixing in morals into a video game and picking out a few people in the comments that feed on others frustration to represent this decklist as the majority. Mill decks win through fatigue damage.. Mill decks have been around for almost TWENTY years through other card games. Mill decks are fun because they are completely different to other decks, but god forbid deck variation in a card game!
You also discuss in a disgusting way, "Are you okay with that? I'm not."/"Are you okay with that too? ", putting words in people's mouth and trying to make it look like you are this good guy compared to the ones you are discussing with, completely off the actual topic. Working so hard to get a fancy word in wherever you can, so your points will come across stronger and more "intellectual" lol
Seeing how you can spam this much nonsense out of a deck on hearthpwn.com I better get the hell out of here. Soon I'll be accused of supporting child rape and 9/11.
Briefly:
Weirdest, not "wierdest"
Review the moderator's comment below. The deck playstyle is griefing - you're happy doing that, I'm not.
Discussing in a "disgusting" way? If by "disgusting" you mean effective, or the practice of advocacy (you can look the word up) I'll take it. Thank you.
Fancy words? Not everyone who has interest in a strategy game is a child or teen. Why would I dumb myself down?
No need to put intellectual in quotes.
*I won't be replying any further, please feel free to respond, if you must, with a direct message.
hahaha you're the perfect example of the internet troll, so extremely predictable. That good old grammar comment made it all complete, attacking the other person's grammar because you are out of arguments/feel owned and need something to throw back. I'm gonna have to save all your responses here in the comments, especially the ones where you get owned by the moderator. lol wow are you even real?
Get rekt by fatigue mage as warrior.
Rant at hearthpwn.
Should one feel bad that a deck uses strategies that you cannot overcome? No, you simply need to play better or devise a deck which overtakes the opponent's strategy. This is true of all Hearthstone decks.
how can i replace the 2nd echo of mediv?
(I'm using the kolento variation of this deck, and i love it a lot! want to try this one 2)