[Legend] Shaman - MVP Pyromancer!
- Last updated Jan 11, 2015 (GvG Launch)
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Wild
- 19 Minions
- 11 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 7740
- Dust Needed: Loading Collection
- Created: 1/7/2015 (GvG Launch)
- user-12462522
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Total Deck Rating
1095
*Latest update* Subbed Harrison for black knight due to more druids, less paladins - exchange as necessary depending on what you're facing on ladder :)
Greetings, Showlin here with another legend rank deck!
I ran this build all the way from 5th rank to legend so it's tried and tested again every kind of deck this season. The deck is pretty similar to other shaman decks and I must credit nuba for much of the inspiration (see http://www.hearthpwn.com/decks/148599-nuba-top-20-na-legend-shaman). There aren't many shamans on the ladder - I saw 4 from rank 5 to legend - so I thought I'd give a more indepth guide.
Shredders have replaced harvest golems from old shaman times, harrison jones is in there, mainly for paladin matches but the all star MVP is Wild Pyromancer!!
This little guy does so much work in the current meta:
Hunter has undertaker, leper gnome, clockwork gnome? --> Pyromancer earthshock!
Paladin musters? --> Pyromancer!
Dr doom? Pyromancer hex!
Implosion? Pyromancer!
Unleash the hounds / snake trap?? PYROMANCER!
He does so much work it's insane so give him a try :).
Guide for facing popular decks:
Generally you'll simply be mulliganing for early minions, flametounge and rockbiters and simply trying to out value your opponents with trading. Some more specific guideance is given bellow but please comment and ask questions and I'll respond.
Control warrior: With the addition of big game hunter to counter doctor boom, this match is basically a free win - especially with Harrison. Play slooowww, take out medium minions with crackle and minions, save hex for late game legendaries and if you fall below 15hp make sure you always have one taunt up. Games can go long but you'll always win.
Warlocks: Since both varieties are equally prevalent mulligan is always difficult but earthshock is definitely important in both. I tend to mulligan more for zoo as it seems a tad more common and the early game is much scarier.
Zoo - timing lightning storms is important, sometimes it is better to take face damage for a turn to get more value. Eventually you'll gain board control once fire elementals start coming down and taunts go up!
Handlock - big game hunter gives more answers to giants making this easier. Just watch out for their hellfire and shadowflame but don't hold back too much.
Mages: Mostly you'll be facing mech mage, which is quite difficult to stay alive. Keep lightning storm in the mulligan for board clear, get value trades drop big guys and start threatening lethal. You'll want to mulligan for removal like cackle and rockbiter to remove mechwarper before they get out of control!
Priests: Priests seem just as rare as shamans these days, there is little reason to worry about your own life total as they don't have burst. Get value trades and in this case since there are few late game minions hexing early is usually good! Fight for board control and you'll win eventually once the healing isn't enough!
Aggro Hunter: Popular on the ladder, you'll face a lot of these. Winning is mainly about guessing the traps correctly. Most hunters are running snakes or explosive so don't worry about freezing trap! If you know there's a snake trap don't attack the minions unless you've got pyro or lightningstorm to clear. Some find antique heal bot to be useful in this match but I personally prefer sludge belcher. Clear their board and burst them to 0!
Druids: All about board control here. If you have to hex an early sludebelcher or bear to do it then do so - I often keep a hex in the mulligan. You can get good value using lightningstorms or alakir to clear mulitple minions. In late game watch out for combo. Keep their board clear and taunts up!
Rogues: Pressure them. Try to get them to use a blade flurry early and you should be able to win. Pyromancer helps against violet teachers pets.
Paladins: Originally my toughest matchup before the addition of harrison jones and pyromancer. This matchup is one giant fight for board control and if you get it you'll win. Be wary of the quatermaster, killing off the tokens is generally a good idea! Save one hex or silence for Tirion or possibly just kill him and harrison the weapon.
Any questions or comments are most welcome! :) Happy Shammying!
I had a lot of success with this deck last season. Only change I made was switching the neptulon out for azure drake since I don't have neptulon. Are you going to be making any revisions for this season with the undertaker nerf? I have enough dust finally to craft neptulon but I wanted to see how this deck is doing with this season's meta, because I also want to craft a Sneed's for a shaman deathrattle deck I'm trying out and I can't decide!
I switched 1 Haunted Creeper for Recombobulator. You can turn games in your favor if you get good RNG on stuff like Fire Elemental, Neptulon, TBK, Dr. Boom.
Great deck dude!
This deck just gets shit on by face hunter...
Hunter is pretty easy for me with this deck! Loving it so far
i'm 2-11 vs hunter since using this deck. 0-8 vs face, what are you doing to counter it?
Sorry didn't notice this until now. You really have to hit with the AOE clears. The pyro is huge in this matchup. Also I'm running 2 feral spirits and just 1 defender of argus.
hey man i put another azure drake instead of al'akir it normal replace?
I have no neptulon or black knight. What replacements should I make? I'm thinking a mana tide for neptulon since it loads your hand too and maybe Loatheb for black knight?
I'd say mana tide or another azure drake for neptulon, although neptulon is much better. As for black knight, harrison or loatheb would be fine replacements.
I choose this deck after i tested for 10 duel with some other decks in top list and i win 70 % until now
Thanx for sharing dude
Hi man, first of all thanks for sharing this deck.
I've been using it since yesterday and went from rank 10 to rank 6 in like 1 hour, all win streak (didn't lose any game, i still have the win streak), so far this deck turned really good for me, i really love to play shamman and i also tried many similar decks but this gave me the best results.
not enough taunts for against zoo either
uhhh im facng a lot of hunter at rank 5, should i put in one more feral?
This deck is very effective. Great board clearing ability and fun to play! One of my favorite builds in quite a while. Thanks!
nice deck m8, i played your deck from rank 2 to legend (15 games)?
I played loatheb instead of harrison and black knight instead of a crackle (druids everywhere).
Shaman has been good this season : notable matchups 15-2 vs druids and also like 80% vs warrior and handlock.
"Priests seem just as rare as shamans these days".. comments like this remind us why we need a default box showing if decks are NA or EU. :) There's no class you see more in EU than Priests.
Shaman is my favourite class, glad to see people reach Legend with it. Might give this deck, it looks interesting.. not so sure about Zombie Chow and Dr Boom tho. Boom likely to be ate by a BGH as usual, and there's got to be better options than Chow for early game? Main issue I have with him is that you're just running one. If you don't get it on the draw it will be rather insignificant value..
can you explain to me how 1 Pyro can be drawn every game do with all threats. Seems like one of those decks you got lucky with your Pyro. why you don't run 2 if he is the star. I don't buy it.
This deck relay too much on luck with 1 pyro. I want to see proof anyone else hit above rank 6 with it.
i don't have neptulon any replace?
Mana tide totem is fine. It gives you card advantage that Neptulon also provides.
Cool deck ive been thinking wild pyro would be a good addition to a shaman deck but if they are as valuable as they seem to be for this deck why only run 1?