MECHADIN
- Last updated Jan 6, 2015 (GvG Launch)
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Wild
- 20 Minions
- 8 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 6400
- Dust Needed: Loading Collection
- Created: 1/6/2015 (GvG Launch)
- MightyPants7
- Registered User
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- 3
- 25
- 41
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Battle Tag:
blink182#11464
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Region:
US
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Total Deck Rating
35
So i opened a gazlowe and i thought ayyy this card isn't bad. So i looked around for which hero to use and since paladin has 1 mana secrets i thought this was perfect so i made this deck
How it works: Basically try to get mechwarper in the start and keep flooding the mechs on the board and use consecrate against aggro and around turn 7 you can put down gazlowe with a 1 mana spell and you will probably win if gazlowe fishes you 2-4 cards. Aslo have some late game finishers and sylvannis cause i mean why not. You were probably looking at cobalt guardian and were like what in the hell is that and I'm here to tell you it is actually pretty good.
I will write a full guide with everything you possibly need to know if this will ever be "A thing" or in other words gets some 1 ups.
Not finished version of deck still playing and testing.
I got Gazlowe in a pack and I've been playing around with your deck. Here's some feedback based on what I've found:
I played 10 matches so far, 5 in casual & 5 in ranked. I won 6 out of the ten. Classes I played were 2 Shaman, 1 Warrior, 3 Mage, 3 Warlock, and 1 Rogue.
Both Shamans were control (won 1 lost 1). The warrior was control but either didn't know what he was doing or had horrible draw (I won). The mages I played were mostly agrro mecs, one was some kind of spell power deck with antonitas, I lost against the spell power deck but beat both agro mages. The warlocks were all agro or zoo if I remember correctly, I lost to two due to poor card draw, the divine favor didn't help because they were pretty much emptying their hand. Concecration wasn't enough for me to clear the board and it just didn't seem like I could get minions on the board fast enough. The rogue deck I played against was tempo I think, and I crushed it.
Despite Define Favor card draw still seems to be a problem with this deck, espeshially against rushdown/zoo. The problem I was facing was an abundance of high drops, making devine favor unplayable most of the time. While there are a few small drops, things like clockwork golem get replaced with spare parts, adding cards to your hand and making it harder to cast device favor. However, the spare parts can be dumped to make room for define favor pretty easily.
Gazlowe works pretty well, but there are games where he either never gets drawn, or I had to use most of the 1 mana spells to keep tempo. However, the times where I have drawn him I have been able to gain at least one card from him.
I'm currently playing around with other card draw optionslike blessing of wis and hammer of wrath