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Zoo and Mech counter - GvG control

  • Last updated Jan 25, 2015 (GvG Launch)
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Wild

  • 18 Minions
  • 12 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 7040
  • Dust Needed: Loading Collection
  • Created: 12/30/2014 (GvG Launch)
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  • Twitchy
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The deck made it to the front page @ top priest decks! Thanks for all the upvotes. I'll keep the deck updated and add some tips depending on which rank you're playing. 

I made this deck to be viable vs Aggro decks such as Hunter / Warlock zoo and mech (such as mage), which are currently flooding the ladder. It made me go from rank 15 to 9 in a single win streak, while only losing a few times from 10 to 5. Rank 5 to 3 also went pretty smooth, although it gets tougher as more handlock and control decks are showing up. 

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Muligan: Should be pretty obvious. Try to get low cost removal and minions. Preferably Smite and Shadow Word: Pain vs aggro recks. Only keep Circle of Healing if you also have Injured Blademaster or Auchenai Soulpriest (when playing vs aggro) in your opening hand. 

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Changes depening on rank: 

25 to 10: Here you'll just find shitloads of Hunter / Warlock zoo and Mage mech decks, which is exactly what this deck is aimed to counter. Just use the deck list as listed. 

10 to legend: Here you'll start finding better players and usually more control oriented decks. The higher you get, the more you might want to change the deck list to be better vs control. Here is a list of cards to replace and for what, but remember that for every card you replace it gets better vs control but worse vs aggro!

What to throw out to make place for cards that counter control decks better: 1 Shrinkmeister, 1 Shadow Madness, Zombie Chow, Recombobulator, Smite, one Cabal Shadow Priest

Cards to put in: A second Sludge Belcher, a second Shadow Word: Death, Ragnaros, Loatheb, Big Game Hunter,  Mind Control (MC only if you make it to turn 10 very often!).

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Changes for cards you don't have (all my opinion):

Vol'jin: This card is kinda unique in what it does and hard to replace. But  Sludge Belcher could do the job if you are running on a really tight budget. 

Recombobulator: Same story, also unique in what it does. Preferable replacements would be at least one low cost minion to deal with aggro matchups, such as Wild Pyromancer or Zombie Chow, but neither cards give quite the same amount of value.

Dr. Boom: Ragnaros

Sylvanas Windrunner: Loatheb