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Dropping Bombs

  • Last updated Dec 17, 2014 (GvG Launch)
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Wild

  • 18 Minions
  • 8 Spells
  • 4 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 10500
  • Dust Needed: Loading Collection
  • Created: 12/15/2014 (GvG Launch)
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  • Battle Tag:

    saadatorama#1248

  • Region:

    US

  • Total Deck Rating

    41

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This is a really fun deck and surprisingly, viable through teens and through level 6 so far. It takes a little from control warrior and some mill tactics.

  • armor gain
  • weapons
  • a little bit of mill
    • couple Coldlight Oracles to speed up the opponent drawing 2 or 3 of your Burrowing Mines. These things are gamebreaking! 
    • 2x Youthful Brewmaster can be used on the oracles but only if you already have your mines in play and need to kill fast, otherwise, these should almost always be saved for Iron Juggernaut. If you're way far ahead, these can also be used for a bit of Recombobulator shennanigans.
  • Recombobulator
    • One of THE best additions in GVG, especially for control decks. They are GREAT for 5+ drops that have a battlecry (ie: Harrison Jones is only ever run for his ability to kill weapons and give you card draw, afterwards, you can recombobulate him into a Sludge Belcher, for example. I run 2 of these in the deck because Shieldmaidens make for great targets as well. In one game, I not only got a Cairne Bloodhoof after attacking with one but also a Sylvanas Windrunner. Keep in mind that it also heals your opponent. You can use the Recombobulator on your Iron Juggernaut as well after you've thrown 3 mines into the opponents deck. 
  • Bomb Lobber
    • Great removal, especially combo'd with sheep or death's bite. Also a great target for a Recombobulator
  • Balls
    • Youre probably gonna get really low running this deck... so make sure your balls aren't dragging on the floor for too long.
  • Explosive Sheep
    • Best thing for control warrior, stole this little gem for this deck as well to get through the early game. Added in 1x Whirlwind for a 3 damage sweeper. You can even throw this on an empty board. 
  • Alexstrasza
    • Due to finding limited value out of TWO Recombobulators, I replaced one with an Alexstrasza. Great with the mines and fits the deck.

This deck really only has one win condition: shuffle in bombs and wait til your opponent kills him or herself. It's especially satisfying watching their own Jeeves bring them closer to their demise. That being said, you can still go for the stall out/control warrior style win as I've seen some myself but this deck really doesn't have the late game ooomph that the traditional control warrior has.

Any feedback, positive or negative, is much appreciated.