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Mur-man

  • Last updated Dec 9, 2014 (GvG Launch)
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Wild

  • 23 Minions
  • 6 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 5080
  • Dust Needed: Loading Collection
  • Created: 12/9/2014 (GvG Launch)
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  • Battle Tag:

    N/A

  • Region:

    US

  • Total Deck Rating

    16

View 7 other Decks by mossman50
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**Disclaimer** This deck is based off of #unknovvn87's deck and it is posted below.

However, I was reading the comments and decided that I would make some changes to the deck that others were saying to do and I saw this as an opportunity to share the changes with everyone else who more than likely only get 3 comments in and then are like, "yep looks good/bad to me."

Also I've been a fan of decks that just have a minion specific synergy (just like slivers in MTG) and have played murloc before and normally with a warlock as the hero but sometimes with a shaman, but before GvG came out 9 time out of 10 I would do better on a warlock deck because they could give me card draw and overall I had much more fun playing Murlock (pun intended). Now with the GvG expansion I actually like and can see a Shaman Murloc deck being viable and fun to play at the same time.

 

Shaman And Friends
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Minion (23) Ability (6) Weapon (1)
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P.s. thanks #53InputDelay for the idea for the name of this deck :)