Warrior Control (GvG) With match-ups!
- Last updated Dec 8, 2014 (GvG Launch)
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Wild
- 18 Minions
- 7 Spells
- 5 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 11340
- Dust Needed: Loading Collection
- Created: 12/8/2014 (GvG Launch)
- user-5869655
- Registered User
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- 4
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- 28
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Battle Tag:
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Region:
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Total Deck Rating
119
This deck will do really well against all decks let met explain the match ups for you guys:
For the control match up we have Gorehowl and Dr.boom this helps us against druid's and other warriors i prefer Dr. boom over Baron geddon since Dr.Boom has more health and we also have 2 explosive sheeps in our deck and 7/7 is outside the range of a 4/1 deathsbite.
Troggzor the Earthinator is going to be a solid card for the control match up since they need to deal with your minon and even if they clear it with a spell you will get a minon out of it and it out of range of BGH which makes it much more viable.
Against Aggro decks.
We got so much against Aggro if you survive 5 turns you will probly win the match up, i prefer Arcane nullifier X-21 over sen'jin shieldmasta since most aggro minons have 2 health. and they need to clear your Arcane nullifier X-21 with minons since its not targetble
We got also 2 Explosive Sheeps that work well with Whirlwind,Death's Bite Dr.Boom bots and not last Taskmaster, Task master might die aswell but if you dont have any answer is might be a good trade.
Why no Brawl?
well Brawl is a good card but why do you need it? when you got so much aoe? normaly you used brawl to deal with alot of minons but if there are only 2 minons on the field why pay 5 mana to clear one? when you have other ways to deal with the minons like Slam,Excute,Weapons
If you got any question just let me know
Your dear friend,
Yurka
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