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Hack the System Midrange Warrior

  • Last updated Aug 17, 2019 (Saviors of Uldum)
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Wild

  • 20 Minions
  • 3 Spells
  • 7 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Quest Warrior
  • Crafting Cost: 9920
  • Dust Needed: Loading Collection
  • Created: 8/17/2019 (Saviors of Uldum)
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  • Sayken
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  • Battle Tag:

    N/A

  • Region:

    EU

  • Total Deck Rating

    6

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lately I have been doing quite well on the ranked ladder by playing my own Hack the System warrior deck, racking up a 67% winrate (only to become higher!).

This deck focuses on the power of the warrior quest and a low curve to out-tempo and out-value your opponent.

This is a deck that can win and lose every matchup on the ladder, but does fairly well against everything, so let's talk about some of the cards in the deck.

Our weapons consist of 2x Woodcutter's Axe, 2x Livewire Lance, 1x Overlord's Whip and 2x Sul'thraze

I added 1x Heroic Strike because it synergizes well with the nature of the deck, since Sul'thrazeHeroic Strike is a super good combo both for boardclear and burst. 

Overlord's Whip is probably the most questionable card in the deck, but it functions well as a quest completer because of the 4 durability, making it a decent draw in the early game. The drawback of the card can easily be played around and doesn't hurt the deck too much, since we plan on summoning minions with Anraphet's Core mostly.

Captain Greenskin is a pure flavor card, that could easily be replaced, I just found it fit the deck quite well as an aggressive/value card.

Spellbreaker is a tech card that I found necessary in this expasion, seeing as almost every deck is running Zilliax and SN1P-SN4P. Since this deck has no hard removal, we need to make sure the opponent cannot buff a card out of control through magnetizations, so having a silence is a reliable way of dealing with Mech Hunters, Priests and Paladins.

I'm open to any suggestions and changes in the deck. This is the first deck I post on here, so hope you all have fun with it!

- Sayken