Mech Paladin
- Last updated May 3, 2019 (Rise of Shadows)
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Wild
- 17 Minions
- 11 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Midrange Paladin
- Crafting Cost: 11200
- Dust Needed: Loading Collection
- Created: 5/4/2019 (Rise of Shadows)
- StarbuckTheDeer
- Registered User
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Total Deck Rating
11
This is my own take on the mech paladin. There are some key card changes from previous builds, and it seems that for the most part there aren't enough high level players trying to refine the deck, so hopefully I can give it a try and find a better build than the current one.
I was originally playing this list (https://www.hearthpwn.com/decks/1267025-easy-legend-mech-paladin) but felt that were some changes which could make the deck better.
Removals:
Aldor Peacekeeper x2 - This card has by far the lowest played win rate in the deck according to HSreplay, and one of the lowest drawn winrates. It is hard to understand what purpose this card is serving. Even against rogue which is the only real reason I can see for playing this card (to deal with an early Edwin) the winrate is still abysmal.
Consecration x1 - This card works especially well against decks that flood the board like token druid and zoo warlock. However, these two decks are both severely in decline and the winrate of consecration is quite low, so I cut one. It can still serve a purpose in the deck sometimes, but isn't good enough to justify two.
Never Surrender! x1 - This tends to feel like the most underwhelming secret and is rarely all that good in this deck since there is a tendency to build taller minions through magnetic effects and buffs, rather than to build large boards of cheaper minions. It still can be useful, especially when the opponent doesn't play around it, but 1 is enough.
Additions:
Vicious Scalehide x2 - This is a very flexible card and can be used both as early game removal, midgame removal and extra healing/stabilization. Works quite well with Blessing of Might and Blessing of Kings to remove enemy minions and restore health. Especially against rogue, this card shines. It also has improved synergy with countess ashmore, since without this card Zilliax is the only other card with either rush or lifesteal in the deck. There's a much better chance of drawing 2 or 3 cards from the deck with her.
Blessing of Might x2 - This card seems quite powerful and useful. It's an extra 3 attack to help with trading and controlling board, extra health from zilliax or scalehide, or just extra damage you can push to face to bring a match up to an end more quickly.
This isn't too significant of a change, but I feel it improves the deck overall, especially against tempo rogue which is going to be the main deck one goes up against in the current meta.
I love the idea of your deck , itg's really nice !
May I ask you why no eggs ? ty <3
I 'm playing my own vesion of this deck as well , I don't feel like Rhyssa is a core card , I use an acolyte instead of her and it feels power full since imo we really need some more draw in this deck
I tend to agree that Rhyssa is not a core card , but this deck has plenty of good draw. Before I’d put in Acolyte i would rather play Aldor instead.
Btw . I guess Eggs are just more vulnerable to silence or sap ( well those kill this deck anyways) . The ability to trigger the deathrattle without the help of another card is very huge in his kind of deck. ( I play another version with shrinkray , and there eggs feel a bit better.)
Well I ll follow you advice and go for a try to play x1 aldor instead of my x1 acolyte , this might help in some case ,
I got to say I love eggs , the pool of life is really big and in front of warrior it gives them hard times to deal with so many deathtrattle
btw I 'm not playing hidden wisdom for draw it's easy to turn around it and feels better to play something else like lightforged blessing
Mainly the eggs are too slow against anything aggro, playing out a 5 mana card that does literally nothing and has zero attack just isn't good enough most of the time. It's also quite weak against sap and needs something else to help activate it (a magnetic, buff, etc) while mechanical whelp can turn into a 7/7 just by trading on its own. The eggs are definitely good in a matchup against a slower deck like control warrior, but this deck is already good enough against control warrior that we want to build it so that it is more effective against its poorer match-ups, and the eggs do nothing to help us beat rogue or mech hunter.
And yeah, Rhyssa isn't key to the deck, but she sure can be nice when you can manage to get a double revive on an annoy-o-tron/zillax, or even doubling never surrender. She usually ends up just being a must kill card from the opponent at the least, which means they can't ignore her and just go face. Which is always nice.
ty for reply <3
well I 'm currently rank 4 with a deck with eggs my win rate is about 60% since I 'm above rank 5 .
I guess you are right about eggs they are slow and not worth it with fater deck like Tempo rogue ... ir feels like wasting a turn where we need an answer in every turn but lets take a look at something else ,
they cost 5 and welp cost 6 life is 6 on eggs and make them really tanky , I don't really like to trigger my deathrattle to fast I like to play with it and more with controle warrior since it stop them from playing brawl they definitly give up with so much big minion coming from deathrattle
I tried to play with only the whelp and it was more easy for warrior to figure it out and also I had less minion tomake them stuggle , since DR boom is really power full I like to have more " ammo " in my deck ... well that was about warrior
well I gave a try with x1 aldor instead of x2 eggs and aldo was clearly bad anytime I had aldor in my hand it wasn't worth it since it has nothing to do in this deck , it's juist like having a silence in our hand , seriously silence will be better by far, with aldor a 16/16 edwin will stll have 1/16 and will still need to kill him beffore it get back in Rogue hand .... aldor is not good really ....
even with a meca hunter silence is better by far ...
I love your idea with Blessing of Might with eggs it could be so nice ! have to try it my self what to cut and what to keep . This is really nice I keep it in mind...
By the way I got a question about harrison jones , I never played him and I don't have him . so hopw it is do you play him often ? is your win rate better with him ?
My last question is about Hidden wisdom I don't feel it worth it I do like to play x1 acolyte since it's minion , I can buff it as well it can be a powerfull draw card
sorry I got many question :D