Reno Mech Warrior
- Last updated Apr 14, 2019 (Rise of Shadows)
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Wild
- 22 Minions
- 7 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Mech Warrior
- Crafting Cost: 20360
- Dust Needed: Loading Collection
- Created: 2/15/2019 (Level Up Nerf)
- Esparanta
- Registered User
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- 4
- 28
- 49
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
164
Hello there! I'm Esparanta, and I will show you another Reno Warrior. This time, it's Mech version and it's better than Dragon version, which can be checked here: https://www.hearthpwn.com/decks/1228998-dracarys-meets-reno
UPDATES
Cards from new expansion (RoS) were added to Deckbuilder, so I revised my deck.
HOW TO PLAY?
Your aim is to mulligan cards up to 4-mana. Against Aggro matchups, keep Reno Jackson in hand because you need heal. Eternium Rover/Armorsmith/Plated Beetle/Weapons Project/Mountainfire Armor/Alley Armorsmith will keep you alive by boosting your armor. Warpath/Ravaging Ghoul/Brawl are here to keep Aggro players at bay. You can counter weapons via Weapons Project/Harrison Jones. As for other match-ups, you will be alright if you keep cards up to 4-mana.
You have enough Draw-related cards such as Acolyte of Pain/Weapons Project+Harrison Jones/Ravaging Ghoul+Battle Rage combinations. So, your hand will always be refilled.
The reason why I made this deck is to utilize Gazlowe because I favor of all mechs from all classes. You can't find Anima Golem/Mech-Bear-Cat/Upgraded Repair Bot from Omega Assembly, but with Gazlowe, you can. All you have to do is to use tokens from Mechanical Yeti/Toshley or 1-mana spells from Nexus.
By the time you reached turn 10 and beyond, you would have already destroyed your Deathrattle Mechs, which will boost your N'Zoth significantly. As a tip, try to play N'Zoth after Dr. Boom because all summoned mechs will gain Rush when N'Zoth is played. Therefore, this will give you a significant board advantage by trading your summoned mechs with your opponent's minions thanks to Dr. Boom's ability.
Check "How to Play?" section if you want. Otherwise, watch these gameplay videos. First, I faced against Kingsbane Pirate Rogue, which I beat it. Then, I faced against Heal-Zoolock, and I beat it as well. These are old videos, but you will get the idea:
OPTIONAL CARDS
- Gazlowe: If you don't have him, swap with Omega Assembly.
- Toshley: If you don't have him, but you have Gazlowe, you can swap with Banana Buffoon/Tinkertown Technician for more 3-mana slot. If you don't have Toshley and/or Gazlowe, Cornered Sentry/Deathlord are good choices to consider. Sentry counters Big Priests hard, and Deathlord is both anti-Aggro and anti-Combo card. Also, you can use Rabid Worgen/Militia Commander thanks to their Rush abilities, trading with minions instantly. Otherwise, use anything you wish.
- Nexus: Maybe Carnivorous Cube since you have Umbra for Cube-shenanigans? If you really don't have Nexus and/or Umbra, put anything you like. Dirty Rat/Drywhisker Armorer would be great alternatives to use.
Other than these cards mentioned in "Optional Cards" section, all cards are staple. Changing them might decrease your win-rate, be warned.
Have fun in Wild format!
https://www.youtube.com/watch?v=j51ZNRVKKHs
This dudes made a good Version out of your deck idea, which is viable to win lot of games on rank 5! Maybe you can watch it and become new ideas for testing :)
I don't know about French, but looks like someone has huge success with this deck. Thanks for letting me know, I will check this video in more detail later.
What is with Zilliax instead of the Pinata?
The main reason I didn't use Zilliax, besides not having it, is that this deck isn't Renolock. What I meant is: I need armor as Warrior, not heal. Therefore, Zilliax looks weird to me to use in Reno Warrior.
Secondly, Zilliax is 5-mana, whereas Pinata is 4-mana. Because of mana-cost and/or tempo-concerns, I prefer Pinata, not because of RNG. Also, you can get a Legendary from Pinata and you can bring it back via N'Zoth.
In short, Zilliax is good, only if you:
Hope it clears the debate between Zilliax and Pinata.
I use this deck to get my last class in gold. Love the use of old cards and generally meme decks. This one is like you meant, one with a lot of potential to beat better decks too. I started with rank 10 and I'm now 8. Have every control deck beaten without problems, against Aggro some problems but still feasible. I wanted to craft Gazlowe, who is an absolute powerhouse in lategame but bought first of all 15 GvsG packs and what card do I get: Gazlowe. Incredible. Otherwise I left the deck as it is, only exchanged 2 cards, Toshley for banana bafoon, even though I had it in my collection. Find Baffon better in the 3 Mana Slot and you know what you get with the Bananas which gives you a lot of flexibility to trade with minions. Besides, I do not need Toshley through Nzoth. Furthermore, I exchanged the Weaponized Pinata for Blingtron 3000. Perfect against weapons like Skull of the Man'ari or in combination with Harrison Jones. All in all a great deck, which I will play for a long time. Thanks for that :)
I'm glad you liked my deck. Thanks with the feedback and have fun.
i like the idea of deck and played around 20 games in rank 5 but from my testing deck is lacking board clear/removal and some taunts against aggro/smorc decks which means brawl, warpath, execute, dynomatic are not enough like they smorc you and kill you on turn 5-7. And i think Kelthuzad is not really neccessary, outcome from weaponized penata is too random, umbra + any deathrattle minion combo is way too slow, and mechanical yeti is really pain in the ass if enemy got what they need, for example returning their nzoth/leeroy/loatheb or something like that. So imho, is this deck for casually fun? -yes, competitive? -no, not even close, at least for rank 5 or higher, i mean it's kinda some meme-ish deck. Would love to hear your opinion about this :)
It's good to hear the opinions of pro players. My opinion is really long, so I used Spoiler tag if you people want to check:
Whoever I shared this deck stated that my deck lacks of board clears. It's because Warpath/Brawl are the best board clears only that I can safely add to my deck. Maybe Reckless Flurry but I don't like removing the whole armor for board clear. If it works for you, use it. Revenge+Sleep with the Fishes combo is too slow as board clear for Warrior. Rather, I prefer Ravaging Ghoul/Blood Razor. In short, I like to add unique board clears that are perfect, similar to how Mass Hysteria/Dragon's Fury is for me.
As for taunts, you may have noticed that I didn't add Sludge Belcher/Rotten Applebaum because I want the perfect outcome from N'Zoth. With Dr. Boom played beforehand, all deathrattes summoned via N'Zoth are mechs except Sylvanas/Toshley. Thus, a perfect board clear is possible with N'Zoth thanks to Rush ability applied to all mechs. If you don't care this perfection, use Deathlord and such because you care defense with taunts. Reason is: As Warrior, you need armor, not heal, so Zilliax/Rotten Applebaum isn't that good.
For removals, I presume you talk about single-removals. If so, Crush/Shield Slam/Execute are the safest ones to use. I used Slam/Bash and they were utter trash, trust me. Just like I prefer perfect board clears, I prefer perfect single-removals, similar to how Shadow Word: Death is for me.
As for other opinions, let's start with Kel'Thuzad. I use him as resurrect machine: You trade your mechs and Kel'Thuzad brings them back to life. He is like semi-N'Zoth to me. If you face lots of Aggro players, then swap him with Plated Beetle or any taunt minion you like. For Weaponized Pinata/Mechanical Yeti, it's not because I prefer RNG, but it's because they are perfect 4-mana deathrattle mechs that fits the theme of Dr. Boom and N'Zoth, which is explained above. For Umbra, swap with any card draw if you don't prefer shenanigans with her.
In short, this deck is meme-ish and viable/competitive from my perspective. If you are looking for more competitive version, check this out:
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I added this version to main page if you want to check. Hope I cleared your suspicions regarding this deck, and gave you clear insight as to how I made this deck and such, FokerPace. Thank you for your contribution and good luck on laddering.
Nice deck but umbra is really to slow also card draw is to low so losing umbra for a draw card works much better in my opinion
You have a point. If it works for you, swap Umbra with card draw. For me, Acolyte and Project+Harrison combo is good enough to draw cards. However, you will sacrifice Umbra+Sylvanas/Umbra+Pinata/Umbra+Sky Golem shenanigans, which isn't good. Also, Gorillabot and Gazlowe+Tokens refill your hand with mechs. In short, these shenanigans compensate card draw issue.
Really fun deck.
Thanks for the feedback. It's viable/competitive too. I ranked up to 14, but I bet with pro player tinkering, this deck can go to Legend.