Budget Bloodlust (59% winrate)
- Last updated Mar 13, 2019 (Level Up Nerf)
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Wild
- 22 Minions
- 8 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Aggro Shaman
- Crafting Cost: 1440
- Dust Needed: Loading Collection
- Created: 1/28/2019 (Level Up Nerf)
- FunkiMonki
- Registered User
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- 8
- 16
- 46
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
4278
BRBRRBRBRBRBRBRB - One of my favorite sounds in all of Hearthstone, the sound of Bloodlust! I bring to you guys a very cheap (only 1640 dust!), successful deck where you can hear the sweet sounds of this card (almost) every game! So far, this deck has a 59% win rate up through rank 4 with 63 games played! Strategy and mulligan below!
Mulligan:
Generally pretty straightforward, you want to mulligan for your 1 and 2 drops. Against classes with multiple board removals (Warrior, Priest, Mage) your deathrattle cards like Eggnapper, Harvest Golem, Scarab Egg are great keeps. If you draw a Bloodlust or Storm Chaser in your opening hand I usually dont mulligan them away, but I'm not actively looking for them because chances are we will draw one by turn 5 anyway. The only matchups I will not keep a Bloodlust or Storm Chaser against is other aggressive decks like tempo Rogue or even Shaman since you will need every card in hand to fight for board control.
Strategy:
With this deck, you always want to have 7 minions on the board by turn 5 to maximize your Bloodlust. So getting in early chip damage is great if you have an open board but most of the time I'm going for trades to make sure that my minions are kept alive. The decks that you want to be trading against at all times are even Shaman, tempo Rogue, Zoolock, etc. This deck actually has a lot of trading potential thanks to cards and combos like Dire Wolf Alpha / Flametongue Totem + Voltaic Burst or with all the tokens generated with Scarab Egg, Primalfin Totem, and Eggnapper. Turn 5-7 is what separates the boys from men. These are the turns that you have to plan around board clears such as Deathstalker Rexxar, Dragon's Fury, Mass Hysteria, Brawl, etc. Going into these turns you want to have as many deathrattle minions on the board as possible so that after they use removal you will come back with a full board to be able to Bloodlust them for surprise burst damage the next turn!
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Upgrades:
Honestly, this deck doesn't really need too many/any upgrades and fuctions very well as a cheap deck! If you were to replace some cards in this deck with more expensive cards some notable cards to add in are listed below. Because this deck is more of an aggro style that wants to close out the game as fast as possible with your tokens + Bloodlust combo, you don't want to be making it too much of a midrange deck because you will soon run out of card advantage and tempo. A lot of the 1-3 mana cost minions are irreplaceable because they provide such a strong board presence but the other 4-5 mana cost cards could be changed depending on how you want to close out the game (but not Bloodlust, that's the most important card!).
Replacements:
Thrall, Deathseer - Fungalmancer
Electra Stormsurge - Harvest Golem
Unstable Evolution - Feral Spirit
Other possible inclusions: Microtech Controller, Replicating Menace
**Disclaimer** None of these substitutions are tested, merely just suggestions if you want to try them at your own risk!
I hope you all like this deck and play it yourself since it is so cheap to craft! Any other comments and suggestions are always welcome below :).
And if you like this deck be sure to check out my Twitch at https://www.twitch.tv/funkimonki
and my Youtube channel at https://www.youtube.com/channel/UC5JSDPfmvo1bfpG6438Qg8w
And here's another video by Tommy Wave showcasing this deck - huge thanks!
Dude i think im very unlucky =(
1win-6loses ! Even pally, even lock, even shaman, face hunter, secret hunter and odd pally , i only win control priest at turn 5.
I think i need to play more with this deck! it looks so great.
aw dang! sorry to hear! maybe you are just getting unlucky. My biggest tip would be to always fight for board control first and foremost and only go face if your opponent has no minions. coming up onto turn 4 and 5 is when you want to play your deathrattle minions or if you have none, not to overextend and empty your entire hand just in case they have a board clear. Other than that, just keep playing and having fun and maybe your luck will turn around!
Dude what is this deck?!?!?!? Going like 10-1 here didn't expect this
haha great to hear! It really catches people off guard when you can Bloodlust for a ton of burst out of nowhere!
Really cool budget deck here, perfect for anyone looking to get some Shaman wins in Ranked without dropping serious coin. Played a few games with the deck, check them out;
(Games start at 4:26)
Wow, thanks a lot for featuring my deck! Great gameplay and explanations about this deck as well. I do agree that Microtech Controller is a good replacement as well for Harvest Golem. I did choose to ultimately keep Harvest Golem because I was running into a lot of Priests that were running Mass Hysteria, Warriors with Brawl, and Mages with Dragon's Fury so the deathrattle effect was very nice. Another substitution for this reason could be Replicating Menace. But I'm glad that you had fun with the deck and showcasing it so others can too!
Some cards i am trying are Sea Giant and Frostwolf Warlord . Would be interesting -and really funny- to add some mech like Replicating Menace and Explodinator
I actually thought about these cards as well! Great ideas though, I'm curious to see how they will work for you. In my initial testing, I found that Sea Giant and Frostwolf Warlord were a little too slow. Most games you want to be closing out by turn 5 or 6 and you pretty much will use an entire turn to summon just one minion. It's not necessarily about summoning big creatures, but summoning a lot of little ones. Replicating Menace is an interesting and somewhat viable choice, similar to an Eggnapper. I'm not so sure of Explodinator though, as I don't really like battlecry summoning cards. They are too easily removed with board wipes in turns 4-6 which is why I didn't include cards like Microtech Controller.
What would be the upgrades of this deck if you have it?
I just edited in an upgrades section! I really believe that this deck doesn't even need many/any upgrades and I have been climbing ladder with it as is! I posted a few suggestions of what might work with this deck if you feel so inclined to test them out and, if so, have good success with them :)
interesting list! Could you please add upgrades section? i would happily play this deck in those last days of the month
Glad to hear! Honestly, this deck doesn't even require many/any upgrades and I rank up with it as is! If you want to try a few other cards and see if they have good synergy and improve the success of the deck I edited in an upgrades section for ya :)