Armour-plated Ice Cream Shaman
- Last updated Dec 8, 2018 (Rastakhan)
- Edit
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Wild
- 22 Minions
- 7 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Shudderwock Shaman
- Crafting Cost: 16240
- Dust Needed: Loading Collection
- Created: 12/2/2018 (Boomsday)
- Arachnidius
- Registered User
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- 9
- 36
- 64
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Battle Tag:
Arahknid#2777
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Region:
EU
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Total Deck Rating
114
Freeze Shaman is here. This is not a drill: freeze shaman is here.
I'm excited to present Kiwiinbacon's showcase of my deck! Check out his other sweet deck showcases on his youtube channel: https://www.youtube.com/user/CanadianRumPunch
Edit 3: I JUST PLAYED THE MIRROR MATCH ON LADDER! This is surreal - I queued the deck up and found myself as King Rastakhan vs. King Rastakhan. When he played plated beetle I thought 'surely not'... then he played Ice Cream Peddler and Hyldnir Frostrider.
Trielix beat me at my own deck but it was a blast!
I spectated his next game where he gained 124 armour and dealt 58 damage in one turn to a kingsbane rogue. Thanks for showing the deck off so well!
Change Log
v1.1: - 1x Rain of Toads + 1x Tar Creeper
v2.0: - 2x Cryostasis + 1x Plated Beetle
- 1x Zentimo + 2x Acolyte of Pain
- 1x Rotten Applebaum + 1x Volcano
v3.0: - 1x Belligerent Gnome + 1x Leper Gnome
- 1x Acolyte of Pain + 1x Far Sight
- 1x Rain of Toads + 2x Seaforium Bomber
v4.0: - 1x Leper Gnome + 1x Prince Keleseth
- 2x Plated Beetle + 2x Corpsetaker
- 1x Bog Slosher + 1x Zilliax
- 1x Far Sight + 1x Al'Akir the Windlord
- 1x Da Undatakah + 1x Hagatha the Witch
Write-up
NOTE: this is my write up from the initial version of the deck. It has gone through substantial changes since then, but I'll leave it here in case I feel like updating it to reflect the newest version at some point.
This deck revolves around Shudderwock utilising Ice Cream Peddler's battlecry to gain effectively infinite armour in the very late game, while shuffling an endless supply of Corrupted Blood in to the opponent's deck via Hakkar, the Soulflayer + Da Undatakah. Here's how the deck works in detail:
- The deck mostly functions like a normal Shudderwock deck with a game plan of controlling the board and getting your battlecry effects off. Most Shudderwock lists have a little more card draw than this deck, so Mana Tide Totem is essential to find ASAP.
- The deck runs DOUBLE Cryostasis, so that your Ice Cream Peddler can get value pre-Shudderwock. It was quite a struggle finding ways of making this card playable, and I initially had one Wax Elemental to up the consistency of having an excellent target for Cryostasis, but had to cut it. Cryostasis is much more effective when played on a taunt, and so Belligerent Gnome is a great target for it and naturally suits Shudderwock Shaman's control game plan. There is also the possibility in the late game for Zentimo + Rain of Toads + Cryostasis to provide you with massive stall potential. Even playing this same combo but with Saronite Chain Gang allows you a large amount of stall. Mana Tide Totem is naturally 0-attack and as a high-value card has soft taunt, and so it also makes a great Cryostasis target as it would never have been able to attack the following turn anyway.
- Hyldnir Frostrider is essential to the Shudderwock battlecry, because this allows Shudderwock to freeze the copies of itself (hopefully) before either of the Ice Cream Peddler battlecries go off, and thereby gain at least 8 armour per Shudderwock played. Of course this gives you no board pressure on your next turn, but if you play enough Shudderwocks in a turn then Glacial Shard should ensure that your opponent has no board pressure either.
- The deck has three specific Deathrattle minions only: Plated Beetle, Rotten Applebaum, and Hakkar, the Soulflayer. This is so that Da Undatakah (and then Shudderwock) guarantees gaining these three deathrattles exactly. This is so that later, whenever your Shudderwocks die, you will gain armour and restore health (the point of which is to enable you to survive turns in which you draw multiple Corrupted Bloods), and also shuffle more Corrupted Bloods into each deck. Note that you can play Undatakah whenever you like (e.g. before any deathrattles have gone off), because as long as the deathrattle minions have died when you play Shudderwock, the effect will then work. Note also that whenever your Shudderwocks die because they are returned to your hand when it is full, their deathrattles will go off, so activating your deathrattles is a lot easier than it may at first appear.
The result of all of this is that if you manage to survive until the very late game (and this is quite a big if), you will eventually be in a position where each turn you can play a full board of shudderwocks, gain a million armour, heal to full, and make your opponent kill themselves by drawing Corrupted Blood.
And you do all of this with FREEZE SHAMAN ... (sort of).
I'm really excited to see if there's any way this deck can work. Please suggest any refinements you think I could make as I'm sure the deck needs it.
Thanks!
I actually agree with you. The combo is very slow and has quite a lot of elements to it, the result of which is that you need a large amount of card draw, which the deck currently doesn't have quite enough space for. The deck feels a lot better now that I've revised it to include 2x acolyte of pain, but there is still an issue which is that when the vast majority of your deck is control/draw tools and combo pieces, quite often you have to make sub-optimal or low-impact plays (but then that's sort of in the nature of heavy combo decks).
The more I play the deck the more I want to try to trim down the full combo to enable the gameplan to play out more quickly. The main card I'm looking at to replace is Hakkar, and a couple of people have suggested Seaforium Bomber as a viable replacement win condition. I think they're probably right honestly. I wanted to go for this crazy Hakkar + Undatakah win condition because it's interesting and new, but I'm starting to think it is just far too slow. I also was hesitant to make room for bomber because Bomberwock shaman was my favourite and probably most-played deck throughout Boomsday - I didn't want to feel like I was just redoing the same deck I was used to.
Watch this space though - I'll do a new deck revision soon and might well cut Hakkar for Bomber. That would also enable Undatakah + Shudderwock to gain a new infinite deathrattle, which is fun, and I really want to try out Saronite Taskmaster as part of the combo.
Thanks for the comment!
This is the best name for a deck I've read lol
Why thank you ;p
Thanks for the deck and it was pleasure playing against you! :)
You too friend :)
Yeah you can! Someone earlier in the comments mentioned that and it's a great idea, however you don't want to play it early or you risk killing your zola, bog slosher, etc., and having to play yet another large-ish minion as part of your combo would just be too much imo (the combo is already very slow as it is).
Another tech idea I had was Mojomaster Zihi so that the game is eternally spent at 5 mana crystals each - when you're constantly filling your hand with 1 mana shudderwocks, 5 mana is more than enough, and it ensures your opponent is totally helpless!
Love the core concept. Subbed out Frogs for a second Volcano and took out Zentimo and added a murmuring elemental. That seems to help ensure the armor trigger from Shudder. Might put in an acolyte to help with card draw, but still playing around with it. Great work!
Thank you :) actually as I’ve been playing it (and especially because at the moment most people are playing slow or unoptimised decks), I’ve made a couple of cuts for more card draw because the deck often really feels like it needs more draw. Murmuring is something I wanted in the deck but eventually felt I had to cut, but I would love to find a space for it. I think I will think on it and probably amend the deck list soon. Thanks for the comment :)
it seems fun and super slow. After a while and if you survive, shudderwock animations take so long and it can be boring. I think it is not a climb deck. Maybe it is playable on legend ranks. I am still waiting for a good shudderwock deck like the previous one. If new meta becomes control based we talk about this deck again :)
Thank you :) it’s definitely not meant to be a fully optimised meta deck, more a super fun deck that can actually win some games. Thanks for the comment
I mean...I get that it's for the memes mostly, but you basically win with the same old shudderwock combo, only the Lifedrinker has been replaced with freezing, armor and Hakkar, which is waay harder to setup.
Man this deck is expensive
Thanks so much :) glad you have enjoyed it so much!
I never claimed that it does - the deck is designed to utilise a creative combination of new Rastakhan interactions to result in a very fun and unique (in my biased opinion) win condition. The fact that it actually works and might be meta-viable (probably with some refinements) is a very cool bonus.
The way to understand the deck and know for sure would be to try the deck out for yourself and see how it works. In some ways my list is almost certainly better than standard shudderwock (much more survivability which means you are better able to survive until the late game and have the time to actually play your combo), but in some ways it's almost certainly worse (much longer setup time for the full combo (though you don't actually need the full combo to win) and less card draw might mean you are waiting and playing the control game much longer than normal Shudderwock). Each deck does better against certain decks and worse against others - I wouldn't say one is strictly worse than the other (though mine is a lot more janky for sure).
Thanks for the comment.
That is the perfect outcome for this deck :) glad you enjoyed it!
That would be so good - he’s my favourite streamer/youtuber
Someone send this to firebat
Beat a Control Warrior with this deck. At the end they had -104 health and I was up to full health and 147 armor. Niiiiiice.
Shudderwock still strong I see haha! I didn't get to freeze my minions at all nor did I even draw Ice Cream Peddler but still beat a goblin bomb hunter haha... it was scary but fun! Thank you for sharing and I look forward to updates and new ideas for the deck in the next couple of weeks! Cheers!
Oh no! :( it is so very satisfying to get that combo so I'm sad it didn't work out for you.
Thank you so much for the spotlight! It's really cool seeing others play it. I'll embed it in the post, unless you'd rather I didn't?