Oddzoo
- Last updated Dec 29, 2018 (Level Up Nerf)
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Wild
- 24 Minions
- 6 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Zoolock
- Crafting Cost: 3140
- Dust Needed: Loading Collection
- Created: 9/11/2018 (Boomsday)
- Banditheart
- Registered User
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- 6
- 22
- 78
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Battle Tag:
Bandit
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Region:
EU
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Total Deck Rating
41
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.Right now at 14 win streak. Sometime win on turn 5
.Today i beat up few odd pladins, rduids and some zoolocks. Im at 11 6 time winstreak. Mage is the worst matchup. All and all, very happy with todays results so far
.If you want to ask about mulligan or replacing cards just ask.
New build. I will try it out soon but feel free to try it out and share your opinion.
As usual - how it's against hunters?
I have not seen much hunter lately, wich is really odd. After the new build that is.
What about change argent for leper or mecharoo to get more value from rally? Or maybe argent and one librarian for two of them. Or even swamp dragon egg.
Ading just one card to benefit from minion mutilation has prooven to be insignificat benefit. I may sugest for 1 3 drop.
Is this still playable after giggling nerf?
I need to make up a new build. Rastakhan gives new options.
This is a really good zoo build that breaks away from the current "template" of zoo--which features elements and "crutches" that I very much dislike in the more main steam zoo decks--in short, this deck has brought me back to zoo... Great build...
Thanks, try out the new build and give critigue of it. Im not that big on ladder glimb or winrate calculating but i want to know how good the deck is.
The amount of spells that deal damage on mage is really bad for this deck.Keep Soulfire Flame Imp Doubling Imp and if you go second keep Vicious Fledgling. Keep pressuring them to use all removal and if flappy survives two or more turns it will annihilate them.
Needs only two knights for this, and working on it. So asking you beforehand, why mage mutchup is the worst and what to mull against it?